Q3Map2 Support


Strange models (4)
SOF2 .bsp --> QuakeIII .bsp (4)
safe_malloc failed in q3map2 2.5.15 light phase ( 2 ) (28)
Bumpmap help (18)
q3map2 2.5.16.2 (reyalp) BUG (5)
Doom3 lighting vs. Deluxel based lighting (14)
safe_malloc even with -lowmem (2)
ET clip shader question ( 2 ) (24)
Q3map2 cluster-processing support? (8)
What makes small file sizes? ( 2 ) (28)
q3map2 : networked computers light compilation (9)
#define MAX_MAP_LEAFFACES 65536 (11)
Convert a map-file to 3ds? ( 2 ) (28)
Allocating causes an unexpected shut-down (1)
dotproduct2 terrain problem (blending) *SOLVED* (15)
false -light error msg; "> 90% of map is structural& (17)
IlluminateRawLightmap suddenly taking _much_ longer (4)
Does anyone has -fixaas working? (3)
cmod_loadbrushsides: bad shadernum (2)
Phong shading woes -- latest q3map2 (2)
shaderlab down Temporarily ? (4)
Searching for the opposite of "blendfunc add" ? (10)
Phong shader blues, and splotches -- lightmapped terrain ( 2 3 ) (47)
stupid question perhaps but anyway... (3)
trap_trace problems (2)
q3map2 Feature request: distant portal (18)
q3map_skylight q3map_sunext weirdness (6)
Vertical Texture Blending (3)
q3map2, quark and qfusion (1)
Disorted Shadows (12)