My map used to compile in 10 minutes but a while ago after I did some minor changes a compile with the same setting now takes several hours.
It seems to be stuck here:
— SetupEnvelopes (fast) —
18390 total lights
833 culled lights
— IlluminateRawLightmap —
0…1…2…3…4…
It will eventually go on but only after several hours. A compile without light only take 1 minute.
As far as I remember the only thing I’ve changed is that I’ve adjusted some brushes, removed a few light entities, added some clip brushes…no major changes.
Any suggestion to why it’s suddenly taking so long? Any way of knowing what it’s doing?