Q3Map2 Support


- Converting... (2)
converting a lightmap (8)
func_door model2 key only working on mapping q3 install (3)
High detail overlay (17)
ASE files and '-custinfoparms' (2)
Lightmapped terrain weirdness... (3)
best compile settings for light mapped terrain? (4)
idea for future q3map2 shader functionality: translucency (6)
3 Questions (see pics in this thread) (5)
Segmentation fault (7)
Can someone give a step-by-step for picomodel/mapmodel? (12)
Phong Shading - Doh! (3)
Ase & Multi-Subobject? (10)
Is it possible to do an "items only" re-compile? (4)
Possible to make ASE models detail? (3)
Compiling Problem? (1)
.prt missing (2)
compiler error? spiral staircase railing is walkthrough (7)
Vis and Func_Rotating, Vertex lighting and final compile ?'s (7)
Strange lighting problem - just showed up (4)
A way around CM_INLINEMODEL? (3)
func_bobbing model2 angles? (10)
Trouble with CTF flags... (3)
JO bsp format? (11)
Problems with _celshading and models with flipped normals. (5)
BOGUS BOGUS BOGUS BOGUS BOGUS BOGUS BOGUS 254 leafs filled (2)
WARNING: GeneratePermanentShader - MAX_SHADERS hit (7)
the same cool light compiling for q3 also for jk2? (4)
Light value (7)
Design Efficiency??? (9)