Q3Map2 Support
- Converting...
(2)
converting a lightmap
(8)
func_door model2 key only working on mapping q3 install
(3)
High detail overlay
(17)
ASE files and '-custinfoparms'
(2)
Lightmapped terrain weirdness...
(3)
best compile settings for light mapped terrain?
(4)
idea for future q3map2 shader functionality: translucency
(6)
3 Questions (see pics in this thread)
(5)
Segmentation fault
(7)
Can someone give a step-by-step for picomodel/mapmodel?
(12)
Phong Shading - Doh!
(3)
Ase & Multi-Subobject?
(10)
Is it possible to do an "items only" re-compile?
(4)
Possible to make ASE models detail?
(3)
Compiling Problem?
(1)
.prt missing
(2)
compiler error? spiral staircase railing is walkthrough
(7)
Vis and Func_Rotating, Vertex lighting and final compile ?'s
(7)
Strange lighting problem - just showed up
(4)
A way around CM_INLINEMODEL?
(3)
func_bobbing model2 angles?
(10)
Trouble with CTF flags...
(3)
JO bsp format?
(11)
Problems with _celshading and models with flipped normals.
(5)
BOGUS BOGUS BOGUS BOGUS BOGUS BOGUS BOGUS 254 leafs filled
(2)
WARNING: GeneratePermanentShader - MAX_SHADERS hit
(7)
the same cool light compiling for q3 also for jk2?
(4)
Light value
(7)
Design Efficiency???
(9)
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