Q3Map2 Support


Conversion of quake3 maps to run in quake2 (2)
Still (or again) a fog problem... (2)
.obj support? (3)
lightmap patchmeta issues... (7)
Breakable brushes and light (8)
ET shaders (2)
q3map_surfacemodel ... no shadows!! (4)
Meta-key causes an error during compilation (3)
BSP face triangles. (1)
What does this do (3)
Help! Something clips where it should not (8)
No manual (3)
How start q3map2 in server-mode on remote machine? (6)
textures and objects (3)
q3map2 crashes on VIS stage *solved* (6)
Major spots problem *solved* (4)
Q3Map2 Functionality -- bloom (6)
lightmap error (2)
foliage models lightmapped? (11)
lightstyles triggered? (3)
another q3map hack: per-entity patchmeta and subdivisions (6)
Max Entities, shadersize, Brushes in a Map? (4)
lightmapFilterRadius and surfacelights. (8)
[Adding _skybox entity causes q3map2 to crash on -vis stage] (2)
Can you combine linear and non-linear alpha blending? (1)
q3map2 -format / sof2map -lwo (3)
I have a quastion fpr sof2 mapping and realistic door (1)
importing ase file converted by q3map2 into gmax ( 2 ) (35)
Patch mesh LoD specification? (5)
bumpmapping dont work plz help (4)