Hi,
Once my last map was “almost done”, I tried to add a _skybox.
So I copied the entites_skybox.def in /scripts/, create a caulked box hull, textured it with either opaque texture or sky shader, and added the _skybox entity.
The good news is : it’s working : I could see the inner part of the skybox. But once q3map2 tries to enter -vis stage, it crashes.
Here’s the message (translated) :
The instruction at “0x06c326c0” uses memory adress “0x00000001”. The memory can’t be read.
Where it stops on the console :
hint = true
saveprt = true
// Loading the bsp
// Loading the prt
853 portalclusters
1712 numportals
3154 numfaces
My system :
Gtk Radiant 1.4.0
Q3map2 : 2.5.16 (updated while believing it would solve the problem)
W2K SP4
PIII 933 Mhz
512 Mb
Did I forgot something ?
Regards