just wondering if anyone ever got .obj working in gtkradiant/q3map2/q3 the models load fine for me but i still cant figure out the shader paths thing. I’ve tried every combination of each. but still no textures in radiant OR quake3 
i’ve seen the solutions converting via milkshape, but i couldnt even get that to work either with .obj or .md3 i used to have md3’s working with 3d studio, but i’ve since migrated to maya. and prefer the ascii .obj file format.
Any help would be appreciated.
-SenDep7