Hi,
is it possilble to have lightmapped foliage models ?
look at the screenshot please… the lightmapped terrain has small stones on the ground and in areas with a shadow it looks a little bit strange.

my model shader:
models/paz/dirt3_small
{
q3map_nonplanar
q3map_shadeangle 179
// distanceCull <inner&rt; <outer&rt; <alpha threshold&rt;
distanceCull 1024 2048 0.4
//{
// map models/paz/dirt3_small.tga
// rgbGen exactVertex
// alphaGen vertex
//}
{
map $lightmap
rgbGen identity
}
{
map models/paz/dirt3_small.tga
blendFunc filter
}
}
