I think I have a problem :eek2: …
Something is clipping in my map at a place where I did NOT put any clip brushes!
First I thought thats a lost triangle of one model with q3map_clipModel, but it`s NOT.
Now I guess it might have something to do with:
block size = { 2048 2048 2048 }
BOGUS FloatPlane: bad normal
BOGUS FloatPlane: bad normal
Entity 14, Brush 0: Entity leaked
506 leafs filled
writing C:\Games\Wolfenstein - Enemy Territory\etmain\maps rc40.prt
WARNING: Flipped triangle: ( 512 -820 1292) ( 376 -820 1264) ( 424
-820 1274)
Either its the FloatPlane or the flipped triangle... I ran bobtoolz brush cleanup. It didnt help 
Help!
Version of q3map2: Q3Map (ydnar) - v2.5.16

It was one of the patches
The clipping prob is gone!!!