Q3Map2 Support


What do you think of this $lightmap blending approach? (6)
JediAcademy BSP -onlyents?? (5)
How to increase the lightmap resolution further (14)
gtkradiant 1.5 (6)
phong shader +normal map? (3)
Hint Brushes (19)
manual contains incorrect info? (6)
OT: Personal Q (8)
map shadows, possible to add from bsp? (4)
a map has a shader "map_q3map.shader"? (4)
q3map2 custom compile settings ( 2 ) (23)
Q3map2 for Obsidian or anyone who knows (6)
Q3Map2Toolz unexpected error (2)
A question nobody has ever asked [-ne 10^(-N), -de 10^(-N)] (3)
Q3Map2 never quits while compiling (2)
normal mapping (1)
Thought on lightgrid fine tuning (8)
q3map2 2.5.16 for Linux (4)
Deluxemap readjustment for dot3 bumpmapping (6)
lightmap comparison: (1024x1024)x1 vs (128x128)x8 (10)
-lomem (4)
q3map2 won't run! (4)
MergeMetaTriangles takes long.. (9)
q3map2 generates suboptimal collision planes for .ase models (7)
Can q3map2 do this? (7)
Grasping for RTCW2 news (3)
3730:140: parse error at '1.#QNAN': expected '#number'? (6)
Area portal causes HOM effect (4)
Correcting tile lights ? (12)
Cartoon looking maps and models (6)