a map has a shader "map_q3map.shader"?


(mena666) #1

When I compile a map, any map, q3map2 always tells

where map is the actual name of the map, such as “q3dm17sample”.

But I don’t find any file called “map_q3map.shader” anywhere.
Where is it? :?
Where does q3map2 hide it? :roll:
And is there any method to retrieve that file?

Thank you.


(obsidian) #2

What compile switches are you using?


(mena666) #3

Normal.
@bsp -meta -skyfix -snap 1 -samplesize 16
@vis -vis -saveprt
@light -light -fast -nocollapse -patchshadows

q3map2 says that @ light phase after parsing though a shaderlist.


(obsidian) #4

Not sure about this problem, Q3Map2 only generates shaders if you are using lightstyles and you should be able to find it in your scripts directory.