Q3Map2 Support


"x empty or malformed surfaces deleted" (2)
Dynamic Lighting woes (11)
Terrain Compiling Commands (4)
High resolution lightmaps (5)
ambient light and light grid (4)
5-D space (11)
ERROR: Could not find material/submaterial for id (2)
Random non-solid brushes (8)
deformvertexes wave and wolf terrain (3)
deactivate gametypes (4)
help with jungle canopy plz (1)
Tenebrae 2/Q3Map2 vis hull problem (i think) (10)
max_mapfile_planes (11)
Do BSP holes exist in the Q3 engine? (11)
insane light compile times (10)
Keeping the Gmax pimp hand strong (13)
brush-coordinates - how do they work? (8)
ase to md3? (8)
q3map2 and AAS (4)
Bump mapping (2)
Sticky for shots of Q3MAP maps vs Q3MAP2 ? (3)
How to run Q3MAp2 on OS x (4)
Help my bspc .bat file ... thanks (2)
moving mirrors don't work anymore (3)
-meta causing direction change of normal's ? (7)
bright Penumbra shadows (2)
Q3Map 2.5.10 - The Fixie (14)
to light all sides (6)
vertex shader problem (2)
Light Styles (3)