Q3Map2 Support
lighting on the curves, anything I can do to make them nicer
(12)
Samplesize
(19)
fog - sky & water surface blending problem...
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2
3
)
(41)
dotproduct related question
(8)
Problem with safe_malloc link wanted
(12)
no lightmap visible from the normal image
(8)
Lightmaps "bleeding" through walls from sun
(7)
better make myself known
(7)
Connection Screen
(4)
q3map2 2.5.13 crashing on vis stage
(3)
Map save/compile problem....Slackware/gtkradiant 1.4
(2)
.ASE Troubles
(3)
My problems with JA
(9)
question about q3map2.x86 (-game ef, jk2, sof2 switch)
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2
)
(22)
***Error*** -> ParseEPair: token too long
(1)
ASE 'Terrain'
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2
)
(35)
slstyle sun possible?
(16)
Sun Light missing using q3map2 vs q3map
(12)
Enemy Territory: Wrong version compiles?
(13)
SoF2 Lightmapped Terrain v.s. Nightvision or Worldspawn Fog
(4)
pcx problems
(9)
_decal entity + Jedi Academy ?
(3)
Question about new key for func_group(_rc & _cs)
(3)
max_edge_lines...
(9)
target_lasers not being rendered
(6)
-lightmapsize doesn't store lightmaps in bsp?
(3)
misc_model ASE lightmapped models still being vertex-lit?
(17)
q3map2.x86(2.5.9 or above) oddness
(8)
noincidence
(8)
2 problems
(5)
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