I really thought DB had what it took to go big, but it’s abundantly clear at this juncture DB doesn’t.
I’d really like to see a postmortem by Shoe / various project leaders.
What they really thought, and if they could do it again, what they would do differently.
Would they have chosen a different engine ( I know there weren’t exactly many choices at the time, but in hindsight, UE3 wasn’t a great pick ), or upgraded to a different engine during development, thereby possibly bypassing continual performance issues?
Would they still have released Phantom? I’m not talking “released in current ‘fixed’ state,” I’m talking at all. I think the consensus amongst skilled, veteran players would be to just kick that piece of shit to the curb, but you know… At the very least, population numbers would ( very ) likely be better than they are today if Phantom hadn’t been released as he had.
Would they still have implemented execution, or perhaps would they have focused development toward getting CMM out earlier ( when populations were healthier ).
How would they have responded to AngryJoe’s mouth hole diarrhea? It’s really hard to measure how much damage a single man’s retardation did to DB’s reputation, but I think “a lot” is a safe bet. Btw, as a person who has played with and against AngryJoe in the past ( Destiny PvP matchmaking )… he’s fucking awful at FPS.
Was the loadout system initially SD’s idea or was it pushed onto them by Nexon? Overall, what impact did Nexon really have on DB’s development?
What are the Nexon CM’s ( Jordy, MissMurder and Raz ) doing now?
Hindsight is 20 / 20, but that doesn’t mean there is no value in it.