How come so many RTCW players didn't like ET?


(Sauron|EFG) #41

I agree Kendle, a lot of people wrote off ET before ETPro was out (and not without reason) and haven’t bothered trying it again. Another reason might be that pubbing in ET still is spammy (because most servers use campaign mode).

But I think the main reason RTCW players dislike ET is… Battery/etmain. :wink:


(bani) #42

ET is highly tactical, with RTCW its all about microsecond reaction times and 1337 aim. With ET you can most always beat aimers with better tactics.

So RTCW appeals to deathmatchers, while ET appeals to tactical gamers. RTCW requires reflexes, ET requires a brain :slight_smile:

I like both (I bought RTCW afterall, played it since mptest 1) but I enjoy modding ET more. It’s a more capable engine and game.


(Oxygen - o2) #43

well thank you i nearly got away with the alcohol, looks lie its back to step one :frowning: , getting parents to leave house and sneak alcohohol with friends


(Demolama) #44

dude you cant compare etpro to rtcw

etpro is a mod… if you want to compare mods… compare osp to etpro… most of the things in etpro are what osp did for rtcw


(mouse) #45

you dont understand the context i guess… The point was that playing ET without Etpro from the view of a RTCW player is not so good, since they are used to RTCW and Osp (competitive wise). To really see the competitive side of ET you have to experience it with ETpro.


(rtcwveteran) #46

I believe rtcw requires both aim and brain.Et is all about brains and lame( a good lamer in competition games needs a l33t brain :slight_smile: )
I have played a little bit et competition mostly 3on3 but still didnt like it.To be honest if only et exist without rtcw i will loved it too …but now? no i have played 3 years rtcw and the comparison is unavoidable.After all i dont like the feeling of et but maybe is only my idiea :stuck_out_tongue:

I played RTCW competitively for 18 months before switching to ET, and I think ET is the better game. Does that make me odd?

i can understande ppl that they have play only ET to like it and loved it but a ex rtcw competition player? thats make u a little bit odd :stuck_out_tongue: :slight_smile: :stuck_out_tongue: :slight_smile: :stuck_out_tongue: :slight_smile:

ET in competition, with ETPro and Clanbase XP tweaks is a tactical, skillful game to rival RTCW easily. Teamwork and tactics are even more important in ET than they are in RTCW

I agree that with etpro is a tactical skillfull game.Even cs need sklls if you wana play in big competition :stuck_out_tongue: ( ofc in skill goes like this q3>rtcw>et> all :slight_smile: )
I dont agree that the game can rival rtcw easily. if you take 2 teams with same level on teamwork skill one from rtcw and one from et ( if they dont have play rtcw)
the rtcw team imo will easilly won the et team even in et maps.Just think about what Dingitas have done…they have came to play et with some of the best ex rtcw players for line up …they owed all the games and they died.why? cause they didnt find the competition level they wanted ( ok maybe a pr0 team is not the perfect explampe about the averege player but i think u get my point :slight_smile:
imo id must hire bani…and the rtcw2 will rock for sure :slight_smile:
gg bani for etpro best mod award by me :slight_smile:
ps: is anyone ex rtcw player that playes etmain!!! i dont think so…we all play etpro :slight_smile:


(Kendle) #47

If I’m odd, then so are all my Clan, and all the UK Clans that switched to ET. Indeed, some of them were very vocal when ET came out claiming it was a pile of crap and they’d never touch it. Now they play it and wouldn’t ever go back to RTCW.

rtcwveteran, by your own admission, you haven’t played competitive ET, 6v6, properly. No disrespect, but I don’t think you’re qualified to give an opinion until you have.

As for ex-RTCW Clans making better ET Clans, that kinda goes without saying, as the 2 are so closely related that having experience in RTCW gives you a head start in ET. It doesn’t mean RTCW is a “better” game, but it does make it a good training ground for ET. Having said that, in the UK the best team we ever produced (Royalty), was made up of mostly non-RTCW players. There are some really, really good ET players from Quake3, CS, and other games.

And Demoman, as Mouse explains, you need to understand the context in which that ETPro > RTCW > ETMain statement is made. If it helps, re-word it as ETPro > OSP > ETMain, bearing in mind that ETMain has all the OSP features. ETPro has added far more. Indeed ETPro is a much more extensive ET mod than OSP was a RTCW mod.

The point is:- spam-tastic ET, as played on your average ETMain / Campaign mode public server, can’t hold a candle to RTCW. Throw in Shrub / XP-save / multi-map Campaigns etc. and it’s even worse. But ET played with ETPro and competition settings beats the pants off RTCW, as it’s far less spammy and requires greater individual and team skills. The trouble is most RTCW / unexperienced players don’t know the difference between the ET they see on pubs and ET as it’s played in competition. A concept that’s made even harder to grasp if you’re coming from RTCW as OSP / Main in RTCW are no where near as different as ETPro / ETMain in ET.


(Demolama) #48

Im gonna have to completely disagree with bani on this

sure the smgs in rtcw were faster but I think they did so to compensate for no antilagging system… but to say that RTCW appealed to deathmatchers isnt entirely correct. RTCW is just as tactical as ET is…sometimes I think even more so than et… the difference is however the incorporation of different weapons, bigger maps, moveable objects, and of course an xp system which rewards players for doing good.

et requires more brain power?
placing mines doesnt require brains… just place them in spots where most people walk… not exactly a big tactical maneuver if you ask me

however having a team moving together and hitting an objective… thats tactical… and thats the same in both games

running documents from one half of the map to the other takes more skill to do then escorting a tank… unfortunatly for ET… only one map Radar employs this tactic… the rest are blow this thing up and escort this vehicle.

if a team of shooters go up against a team of tactics… almost 90% of the time the team with tactics wins

Thats true in both RTCW and in ET

no ammo/health cabinets to run to for ammo and no command post to make your bars go faster in my opinion makes RTCW a more tactical game… you have to determine before hand just how many medics you should run and how many LTs so that your team can have ammo

panzers have to wait to fire at full bar… not shoot every 66% full bar after level 1 HW
making the shot counts more in RTCW than in ET with the panzer… because it takes longer to fire the next round and you are left with just a pistol

medics start with 30/32 ammo and no clip and that will never change in RTCW… in ET if they get level 1 light weapons… they dont have to worry about running out of ammo they get an extra clip…not to meantion all the big health benifits

IMHO RTCW is a more tactical game than ET… and requires more brain power… not the other way around


(Kendle) #49

every person I talked to has stated they didnt like ET because of the (XP)leveling system and the weapon nerfing… not because it made their brain hurt from being too tactical

Yep, the XP system is the biggest single factor in putting off RTCW players, as it’s a great big steaming pile of dog turd that has no place in a multi-player game (and I’ve ALWAYS argued as such since ET Test). BUT…it has hardly any impact in Clan wars as XP is severely limited, so whereas it most certainly was a good excuse for hardcore RTCW’ers to give ET a miss, it isn’t anymore.

The weapon nerfing was done for a reason, and IMO takes out 2 elements of RTCW that these so-called “L337” aimers really miss. Spray-and-pray and wall-leaning. Neither is as effective when the weapons don’t pump out the bullets as fast.

My Clan, like a lot of ex-RTCW clans started playing ET with RTCW tactics, in that we didn’t really know what to do with noob-sticks / mines / mortars, etc. As we played more, and played against Clans that hadn’t come from a RTCW background we learned the value of these additional weapons. They add an entirely new tactical dimension to the game, which, once again, I don’t think is fully appreciated by RTCW players who’ve only got limited experience of ET.

edit: You edited your post Demoman.

Ammo racks enable teams to run with less Field-Ops and therefore more of something else. RTCW teams are usually Meds / Ltns plus an Engy if something needs blowing up. ET teams are more diverse leading to more tactical Class selections.

Also, in ET, Medics don’t get the same ammo ration as RTCW Meds until they get to Level1. A Level0 Med in ET is weaker than a RTCW Med, and with CB XP tweaks Meds don’t get beyond where RTCW Meds start.

Furthermore, I appreciate anyone’s fondness for RTCW, I have loads, but it’s difficult to argue that a game with bigger maps, more objectives, more things to do, more opportunity to make mistakes, more weapons, more Classes, etc., is less tactical than one that doesn’t.


(Demolama) #50

The weapon nerfing was done for a reason, and IMO takes out 2 elements of RTCW that these so-called “L337” aimers really miss. Spray-and-pray and wall-leaning. Neither is as effective when the weapons don’t pump out the bullets as fast.

I agree… which is why I said I think that slowing it down for et was a good thing… because Et has an actual working anti-lag system… you dont need fast spraying weapons anymore to get the shots in

but Im talking about other weapons as well

the panzer’s radius being no bigger than the radius of a grenade :confused:
or the sniper rifle being no more deadly then a slingshot

those 2 weapons alone were major medic stoppers in RTCW… in ET the panzer even with its weak radius can stop some medic pushes… but the sniper rifle against full revive medics… forget it

medic pushes is what give the offense its momentium… kill and revive


(Kendle) #51

Again, you don’t get full-revive Meds in Clan Wars :wink:


(Demolama) #52

you do in campaigns… people always forget campaign competions :confused:


(Kendle) #53

The only 1 I know of is TWL in the US. As far as I’m concerned ET competition is Stopwatch / ETPro / CB XP tweaks. So, to put my earlier assertion in even greater context:-

ET Clan wars played with ETPro + XP tweaks > RTCW (OSP or anything else) > ETMain / Shrub / Campaign :wink:


(EvilBaga) #54

et requires more brain power?
placing mines doesnt require brains… just place them in spots where most people walk… not exactly a big tactical maneuver if you ask me

Mines dont require brains? Youre kidding me. Maybe if we got a bunch of mensans together it wont matter. But otherwise it does a lot. Little things like placing mines a little behind the truck in Goldrush so any ally carrying a gold crate will die BEFORE being able to secure it. 75% of pub engineers dont even think about this. Or perhaps placing mines where the opposite team HAS to blow them up even if they are spotted etc etc.

Ok, you have a point…its STILL not Rocket Science, but its definitely more than there was in RTCW.


(Sauron|EFG) #55

Spray-and-pray is what players like me who are unable to control their trigger do. Afaik the reason there’s no (less?) need for burst fire in ET isn’t rate of fire but because weapon spread in RtCW increased when you fired continously. I don’t see how taking away (or reducing) this particular skill element makes ET a better game.


(rtcwveteran) #56

If I’m odd, then so are all my Clan, and all the UK Clans that switched to ET

i was kiding on that just look the 6 smiles…
the reasson that many ex wolf players and clans play et is that the game is the most close game to rtcw not cause et is better than rtcw .

As for ex-RTCW Clans making better ET Clans, that kinda goes without saying, as the 2 are so closely related that having experience in RTCW gives you a head start in ET. It doesn’t mean RTCW is a “better” game

yea it doesnt mean that it is a better game but it means that is a more skillfull one?
And something else…we all agree that rtcw is much faster than et. That means less time to think the next move and not enought time to correct any mistakes…so this mean more brains imo.

Spray-and-pray

thats why u need to be good aimer in rtcw cause you dont have a second chanse…u must make a hs with the first 2-3 bullets

Little things like placing mines a little behind the truck in Goldrush so any ally carrying a gold crate will die BEFORE being able to secure it

Man no offence but this doesnt requires brains and skill…this is common sense


(Kendle) #57

Spray-and-pray in RTCW is a viable tactic because of the amount of bullets the SMG pumps out and the weapon spread. It means you’re bound to do some damage, even if you’ve got poor aim. In ET you actually need to be able to place your crosshair on the target and keep it there, for a longer period of time, to do the same amount of damage. i.e. ET requires better aim than RTCW. The flip-side is that RTCW requires better reaction times…

I’m not arguing that ROF or spread makes one game better than the other, just countering the commonly held myth that RTCW players are better aimers than ET players (which of course a lot are, but not because the game physics require it or reward it).


(Kendle) #58

[quote]As for ex-RTCW Clans making better ET Clans, that kinda goes without saying, as the 2 are so closely related that having experience in RTCW gives you a head start in ET. It doesn’t mean RTCW is a “better” game

yea it doesnt mean that it is a better game but it means that is a more skillfull one?[/quote]
No, it just means the 2 are closely related, that’s all.

…we all agree that rtcw is much faster than et. That means less time to think the next move and not enought time to correct any mistakes…so this mean more brains imo.

No, it means RTCW has a higher “lotto” factor. In ET you can counter and avoid mistakes with better tactics.

thats why u need to be good aimer in rtcw cause you dont have a second chanse…u must make a hs with the first 2-3 bullets

No, it just requires faster reaction times. That’s most certainly a skill, but to me aim means being able to place your crosshair on a moving target better than your opponent.

[quote]Little things like placing mines a little behind the truck in Goldrush so any ally carrying a gold crate will die BEFORE being able to secure it

Man no offence but this doesnt requires brains and skill…this is common sense[/quote]
The point is in RTCW placing mines requires zero brains or skill because there are no mines :wink:


(rtcwveteran) #59

No, it just requires faster reaction times. That’s most certainly a skill, but to me aim means being able to place your crosshair on a moving target better than your opponent

Both reaction times and corsshair moving is the “aim”.To place your crosshair on a moving target means that you react fast in the targets movement and the brain gives in your hand the exact order to move teh mouse .In et there is no need to move the mouse to much because you can make a hs easylly less spead means more headshots.Personally i find aiming in et much easier because is slower and you dont have to move your mouse very quick from head to head and ofc the less spead the faster you kill the other players.Yes there are players out there playing rtcw with this spray and pray thing but most of the players know how to aim very fast in head and hold that aim in the moving target no matter what …i strongly believe that :slight_smile:


(rtcwveteran) #60

No, it just requires faster reaction times. That’s most certainly a skill, but to me aim means being able to place your crosshair on a moving target better than your opponent

Both reaction times and corsshair moving is the “aim”.To place your crosshair on a moving target means that you react fast in the targets movement and the brain gives in your hand the exact order to move teh mouse .In et there is no need to move the mouse to much because you can make a hs easylly less spead means more headshots.Personally i find aiming in et much easier because is slower and you dont have to move your mouse very quick from head to head and ofc the less spead the faster you kill the other players.Yes there are players out there playing rtcw with this spray and pray thing but most of the players know how to aim very fast in head and hold that aim in the moving target no matter what …i strongly believe that :slight_smile: