You know Brink is dead when......


(Jimmy James) #61

Diablo III, two StarCraft 2 expansions, Deus Ex: Human Revolution, Dragon Age II, Mass Effect 3, Elder Scrolls V, Fallout Online… I could go on all day.

[QUOTE=Nebulous;344344]
name one game that has lasted more than 3 seasons fps wise that is before 2008 not including cod4.

GL.[/QUOTE]

Enemy Territory: Quake Wars (2007).

The bottom line is that I will be upgrading my 6-year-old PC with new hardware for years to come, enabling me to play any new games that are released.

-JJ


(Terminator514) #62

Don’t mean to sound like a fanboy, but who else thinks SD is on the right track? Sure they should have had the game ready before launch, but who is to say that was their fault? I’m sure Bethesda was breathing down their necks to meet the deadline they had set, kind of like another game recently released under Bethesda cough Fallout: New Vegas cough.


(Terminator514) #63

[QUOTE=Jimmy James;344737]Diablo III, two StarCraft 2 expansions, Deus Ex: Human Revolution, Dragon Age II, Mass Effect 3, Elder Scrolls V, Fallout Online… I could go on all day.
[/QUOTE]

Four of those seven games are on consoles too; I play some PC to, so I’m not a console fanboy, but you have to admit the PC is not the go-to place for gaming anymore.


(Jimmy James) #64

D’oh!

But I’ve also been hearing complaints that the graphics on the console versions of many games aren’t as good as the PC versions. Is that true?

-JJ

EDIT: Oh and who has the better interface for FPS games? I think I prefer the mouse/keyboard to a console controller.


(ARustyFirePlace) #65

PC is the go to place for gaming if you want innovation.

Console players will lap up call of duty 44056 for years to come, while PC players have games like Minecraft and TF2, different and innovative.

There is nothing on consoles at the moment that is truely different to what is available on PC.


(General Techniq) #66

[QUOTE=Jimmy James;344744]D’oh!

But I’ve also been hearing complaints that the graphics on the console versions of many games aren’t as good as the PC versions. Is that true?

-JJ
[/QUOTE]
LOL. Sarcasm does not become you, dude.
Console graphics will always be horrible compared to cutting edge PC graphics.

Anyways, Mouse and keyboard, all the way!!

-There are some pretty good mouse-analog hybrid controllers for PS3 and 360, right now, as well as devices that let you use your mouse and keyboard; but it’s all unauthorized hardware that many devs will try to make useless and can result in a bricked system or banned account if the mod is too invasive.
-Also, barring all of that, it’s all fun and games… until you realize that all the so-called scrubs that you think you’re owning (when you’re not getting owned) are most likely using the horrible analog thumbfail controllers.
-It’s specifically that reason that I don’t use modded controllers on consoles… except for that one month, but that was just researchishness… :rolleyes:

So, in the end, the mouse and keyboard on PC is the best way to play an FPS. (LMAO at all the FPS gamers that bought the PS3 move controller :smiley: ).


(Jimmy James) #67

[QUOTE=General Techniq;344767]LOL. Sarcasm does not become you, dude.
Console graphics will always be horrible compared to cutting edge PC graphics.

Anyways, Mouse and keyboard, all the way!!
[/QUOTE]
I wasn’t being sarcastic, though I am drunk at 10 am. It’s just that I haven’t owned a console since the SNES so I can only go by what I’ve heard on a few multi-platform game forums.

Anyway, thanks for the confirmation,
JJ


(riptide) #68

[QUOTE=General Techniq;344639]I’m not here to defend or attack media piracy, nor any particular details of it’s affect on electronic media. Not gonna be drawn into such a debate, either, such as I couldn’t really care any less about the subject in general.

I’m talking about PC FPS gaming and nothing else, here.
Fact: PC FPS gaming has declined in recent years
Fact: Piracy, hacking/cracking, and cheating related concerns have led MANY PC FPS developers, PC FPS publishers and PC FPS gamers to focus a lot more on console gaming.
Plain and simple.

YES, with developers and and publishers, it IS pretty much all about money; but root of that reasoning lies with original causes of the decline in PC FPS gaming.
What competent premiere PC FPS developer/publisher would continue to keep their sole focus on PC FPS devevlopment after an overwhelming percentage of they consumer base has shifted to console gaming in parrallel to an enormous expansion of the general console shooter playerbase?

Where the hell would Epic be right now, if they’d have restricted their focus to PC only FPS development as the genre went into decline? (keep in mind that I don’t agree with the way they pretty much shafted PC gamers on the last Unreal release).
I’ll tell you where Epic would be… or better yet, I’ll show you…
points at id software
Broke my heart to see them become some venture crapz biotch.

The dev/publisher focus on console isn’t a cause of the PC FPS decline… it’s an EFFECT. :)[/QUOTE]

It’s not a fact because I can show you the download and tracker numbers that show more people pirate for the console than the PC. Not only is it easier the console rips are out before PC, sometimes by more than a month but more often weeks. I already stated that. I don’t pull this stuff out of the air. Anybody who has followed the “scene” for the last few years can see that.

It’s nothing more than propaganda as was already stated. It’s simply easier and cheaper to develop games for console and there are more people that will buy a game on console than PC. Simply because there are more people with consoles than capable PCs. It has VERY LITTLE to do with piracy… Also if you’d at least think for a minute you’d realize that if you pirate MP games you can at best play on cracked servers.

You see what happens to a community when there are hardly any people around :stuck_out_tongue: Check these forums in a month… There is already a decline in user traffic more than half in my estimation from last week alone.


(General Techniq) #69

[QUOTE=ARustyFirePlace;344760]PC is the go to place for gaming if you want innovation.

Console players will lap up call of duty 44056 for years to come, while PC players have games like Minecraft and TF2, different and innovative.

There is nothing on consoles at the moment that is truely different to what is available on PC.[/QUOTE]
You do know that Team Fortress 2 is already out on 360, and that earlier this month at E3 Minecraft was announced to be on it’s way to xbox live, right?

That aside, have you heard of a game called MAG?
-If you’re exclusively a PC gamer out of budget constraints, I can understand, but if you’re just stuck in some elitist misconception… I strongly advise you to take your FPS gaming multi-platform.
-I, Literally, blew 2 years worth of dust off my PS3 just to experience MAG, and haven’t liked any other exclusive game that I played on that system besides it.
Thing is, the experience I had on MAG was more than worth my PS3 purchase.
I hope to see another (better) game like it in the near future.

There are innovative and industry advancing games on all the platforms. No need to fanboy one or the other, unless it’s to save face when under budget limitations.


(Terminator514) #70

[QUOTE=Jimmy James;344772]I wasn’t being sarcastic, though I am drunk at 10 am. It’s just that I haven’t owned a console since the SNES so I can only go by what I’ve heard on a few multi-platform game forums.

Anyway, thanks for the confirmation,
JJ[/QUOTE]

But does graphical prowess matter when developers are to lazy to create custom experiences for the PC, instead settling for a port with graphics being identical?


(General Techniq) #71

Sorry. I stopped reading here, but you won’t mind when I explain why…

You’re trying to use things that happen on a console, to rationalize your delusion about the decline of PC FPS gaming. I’m saying that just doesn’t make sense.

Consoles and PCs are in two different worlds. I know that you know this, so no need to get all selectively ignorant with your logic.

There are many reasons that FPS shooter sales are so increasingly high on consoles. Could go on all day about them, but I’m not gonna even begin to waste my time down that route.
Regardless of what gets pirated, hacked, cheated, or donkey-sexed on console, it doesn’t change the fact that PIRACY+CHEATING+HACKING is the main cause of the PC FPS decline.

Don’t get all flustered over it. PC FPS gaming ain’t going nowhere… it’s here to stay.
Hopefully, it will make a huge comeback in popularity during these next few years. :slight_smile:


(its al bout security) #72

when it gets a plethora of updates and its still thriving??


(LubedScotsman) #73

[QUOTE=BMXer;344328]I know you are just trolling like always but I think you are miss a key point. Maybe the game isn’t as dead on the consoles as it is on the PC atm but its just a matter of time. Console games are fly by night. As soon as the next game comes out on consoles (MW3, BF3), Brink will die on the consoles too. There is no future for Brink or any FPS game on the consoles. There is no chance that anyone will be playing Brink on the console 2+ years from now. Not to mention the current consoles will be dead by then!
On the PC side, there is a huge potential for Brink to be played for a very long time. W:ET, CS, and Quake3/live are perfect examples. Tons of people are still playing those games daily 7+ years after their release.
If Brink on the PC wasn’t to horribly broken and if the devs actually listened to someone who actually plays their games, people could be playing and competing in Brink for many years/seasons. But sadly, I think it is likely too late :).

If this fairly significant bug, the horrible spawn times, the lotto weapons, and the lack of demos doesn’t kill Brink… this might.

http://www.develop-online.net/features/1325/Free-at-last[/QUOTE]

People said that about MAG, but it’s still going.


(riptide) #74

[QUOTE=General Techniq;344794]Sorry. I stopped reading here, but you won’t mind when I explain why…

You’re trying to use things that happen on a console, to rationalize your delusion about the decline of PC FPS gaming. I’m saying that just doesn’t make sense.

Consoles and PCs are in two different worlds. I know that you know this, so no need to get all selectively ignorant with your logic.

There are many reasons that FPS shooter sales are so increasingly high on consoles. Could go on all day about them, but I’m not gonna even begin to waste my time down that route.
Regardless of what gets pirated, hacked, cheated, or donkey-sexed on console, it doesn’t change the fact that PIRACY+CHEATING+HACKING is the main cause of the PC FPS decline.

Don’t get all flustered over it. PC FPS gaming ain’t going nowhere… it’s here to stay.
Hopefully, it will make a huge comeback in popularity during these next few years. :)[/QUOTE]

If you read my posts you would realize I completely agree that competitive FPS is in decline and there hasn’t been anything new in ages… Did you selectively miss that?

You were spouting off **** like piracy had anything to do with it… when in reality it has very little to do with it. I just like people to get their facts straight.

I had* a 360 and mw2 for both 360 and pc… the experience was very enlightening and made me completely shy away from console fps gaming in a multiplayer environment. The PC multiplayer environment is leaps and bounds better than the console.

But in reality both platforms are in decline in terms of quality.


(General Techniq) #75

[QUOTE=riptide;344801]If you read my posts you would realize I completely agree that competitive FPS is in decline and there hasn’t been anything new in ages… Did you selectively miss that?
[/QUOTE]
What did you think you and I were discussing?
Because, I thought we were debating the reason FOR the decline in PC FPS gaming, NOT whether or not there was a decline in the first place. What gave you that impression?

–I’ve already said that I’m not here to debate any specifics on piracy. I know that there are plenty of tree-hugging free-info-love hacktivists and pirates all over the place with heads too thick to ever see it anyway but their own way.
–No FPS gamer that’s used daemon virtual drive (or equivalent) more than once, to run a cracked iso (or equivalent) image an FPS game, ever wants to hear that their actions contributed to the decline in PC FPS gaming just as much as cheaters, greedy publishers, and console popularity has. I mean, who wants to hear that they bear personal responsibility for any hardships of their favorite developer, or for any decline in their favorite FPS franchises? However, it is what it is. :rolleyes:


(jazevec) #76

They should be used to prove dedication. As a general rule, a healthy gaming community produces a healthy wiki. A game no one cares about has poor wiki.


(General Techniq) #77

True dat.

Although, for me, MAG=Domination. Thus, without a healthy domination queue at all hours of the day for all three PMCs, MAG was all but dead to me. I plan to go home and visit the old Shadow War, later this summer, so I hope it’s still alive and kicking then.


(riptide) #78

[QUOTE=General Techniq;344840]What did you think you and I were discussing?
Because, I thought we were debating the reason FOR the decline in PC FPS gaming, NOT whether or not there was a decline in the first place. What gave you that impression?

–I’ve already said that I’m not here to debate any specifics on piracy. I know that there are plenty of tree-hugging free-info-love hacktivists and pirates all over the place with heads too thick to ever see it anyway but their own way.
I mean, who wants to hear that they bear personal responsibility for any hardships of their favorite developer, or for any decline in their favorite FPS franchises? However, it is what it is. :rolleyes:[/QUOTE]

You mean you are wrong and don’t want to admit it. I have numbers to back it up if linking to torrent sites aren’t against forum rules.

If what you say is true then it would be worse for consoles because there are more console pirates than PC. Now unless you realize there are other issues at play with a lot more merit… then I guess I can conclude that you’re out of your realm of knowledge.

Oh and FPS PC gaming on the whole isn’t on decline… Consoles have been outselling PCs for years. But there are more people buying pc games now than there were 10 years ago. However, the quality and the communities are lackluster because of the developers/publishers. Although the community has played a part in this as well but to a lesser extent.

The quality of FPS games and the competitive fps community is in decline. I’ve had this outlook for the last few years. A lot of people feel exactly this way… and a lot of us here thought Brink would be the knight in shining armor… But instead it’s rusted and tattered and eventually is slain by the killer bunny.


(ARustyFirePlace) #79

[QUOTE=General Techniq;344783]You do know that Team Fortress 2 is already out on 360, and that earlier this month at E3 Minecraft was announced to be on it’s way to xbox live, right?

That aside, have you heard of a game called MAG?
-If you’re exclusively a PC gamer out of budget constraints, I can understand, but if you’re just stuck in some elitist misconception… I strongly advise you to take your FPS gaming multi-platform.
-I, Literally, blew 2 years worth of dust off my PS3 just to experience MAG, and haven’t liked any other exclusive game that I played on that system besides it.
Thing is, the experience I had on MAG was more than worth my PS3 purchase.
I hope to see another (better) game like it in the near future.

There are innovative and industry advancing games on all the platforms. No need to fanboy one or the other, unless it’s to save face when under budget limitations.[/QUOTE]

Kid I own a PS3, 360 and Wii, but their garbage.

TF2 on pc is a different game basically.

Minecraft will suck on 360.

And MAG? LMAO, game is terrible.


(ARustyFirePlace) #80

why are console users here anyway? this forum was much better when it was just PCers :confused: