Why do YOU buy Brink?


(Apples) #41

[QUOTE=.Chris.;255812]We didn’t change the spawn rate just unrandomised it, we did change the player speed slightly though, we first tried W:ET speed and it was just too much for the small maps, the speed shown in the brink trailers may just be fine for this game and its’ map sizes who knows? As some news guy once said “only time will tell…”

Anyway we saved the game for a whole a week, I think that was pretty amazing achievement considering. :)[/QUOTE]

Me want onr moar post


(Apples) #42

[QUOTE=.Chris.;255812]We didn’t change the spawn rate just unrandomised it, we did change the player speed slightly though, we first tried W:ET speed and it was just too much for the small maps, the speed shown in the brink trailers may just be fine for this game and its’ map sizes who knows? As some news guy once said “only time will tell…”

Anyway we saved the game for a whole a week, I think that was pretty amazing achievement considering. :)[/QUOTE]

Listen da man


(General Wolfens) #43

because…

  1. im admin of the biggest german BRINK community ^^
  2. i like SD games (as ET and ETQW)
  3. i like SD (good community-related team)
  4. i like teambased shooters

(brbrbr) #44

good question, but still no answer.
yet.
guess we can stop guessing, when Subj of question, will be really born/created? finally.


(light_sh4v0r) #45

Didn’t buy it yet, but I’m interested because it’s SD and ETQW was <3


(Crytiqal) #46

I didn’t pre-order it yet either.

Wolfenstein 2009 got me learned that the hard way.


(.Chris.) #47

Same same, that’s why I hope they make a demo.


(Atavax) #48

I’ve been desperate for a new multiplayer shooter ever since tf2 started standing for trade fortress 2; but have refused to stoop so low as to play a CoD game.


(Thundermuffin) #49

I’ll preorder it because it’s Splash Damage, I had lots of fun with ET:QW, and it’s probably the last new game that has any hopes of being balanced for competitive play. Plus I like to listen to our vent when playing a team based game; it makes me chuckle a lot.


(Slade05) #50

This many SD bitches in thread, I`m not even ashamed to join the ranks!


(3Suns) #51

In no particular order:

The parkour. While I may end up doing a lot of the “auto” parkouring, I look forward to watching the skilled players manually slidin’, gliding’, and flyin’ through the geometry.

The team-oriented gameplay. First, this is a genuine class-based game, not just some weapon “loadout” stuff. Second, Splash Damage is putting their money where their mouth is. Rewarding team promoting actions.

Something for everyone via the classes.

A visual feast for the eyes. I really look forward to seeing the individuality of each gamer come out as they choose their custom skin. Seein’ my buddies all pimped out in whatever floats their boat is gonna be fun!

Little things. It will have story-telling collectibles. It will have XP and continual unlocks and upgrades.

The room will always, always be “full”. Bots are usually just tacked on, but not here. SD has designed them into the game from the beginning, and I believe they will provide sufficiently entertaining adversaries for those times when the room didn’t quite fill up, or when the room needed to be emptied of Griefers.

Splash Damage play their game. I am expecting a level of polish, balance, and stability that many games made by developers that don’t play them, don’t have.

It’s fresh and innovative. BF:BC2, L4D(2), and Gears of War have taught me that even if a game isn’t perfect, if it brings something new to the table, provides good reason for gamers to cooperate with each other, and rewards a variety of gameplay styles, the net result is even more than the sum of its parts.

I am hoping that this becomes a staple for gaming for years.


(Jess Alon) #52

Jesus told me I would burn if I didn’t play this game at least 7 hours a day once it comes out. That’s all I know.


(H0RSE) #53

That wasn’t Jesus - it was just a crazy vagrant, with long hair and a beard.


(Laneljh) #54

The biggest reason I wanted to buy BRINK when I had first been introduced to it was the level of customization that it has. I am a huge fan of character creating and defining, so it caught my eye. After learning more about it, I realized that it kept bringing more and more things to the table…such as SMART and the game’s seemingly amazing storyline. The way campaign merges with multiplayer is absolutely brilliant in my opinion.


(EnderWiggin.DA.) #55

Because I hope it’s:
A)an objective oriented shooter that goes beyond CTF or DM (yawn). I’m hoping “stuff” actually happens when you complete an objective like in RTCW or ET.
B)SD really impressed me with their support of ETQW. I think one needs to support companies that are “trying to do right” by PC gamers. I do understand that SD needs to make a profit to stay in business and that likely means good console support, but I don’t have the impression that they have given up on the PC yet so I have to support that.
C)it’s innovative, intelligent, FUN, and balanced game play.


(brbrbr) #56

you prefer not call SD “bitches”, IMO.
especially in SD resource.


(Slade05) #57

Funny thing is, I didn`t, Bas.


(.Chris.) #58

Broken NDA or what?


(Nikto) #59

freedom of choice.
aka customizability


(SK7109) #60

I have said this once before, and it’s still the #1 reason for me :slight_smile:

  1. From every thing I have seen and read, this looks like a game that I would like to invest my time and money in ( pre-purchased on Steam ).
  2. When I see the AWESOME team of talent they have to work with, it leads me to believe that this could be FPS history , not just another retread