A thought that just came to me
Based from more of an MMO stand-point
Rather than trying to finetune until every class/weapon/combo is in balance
How about periodic updates that shift the balance every so often
So instead of always having the same counters all the time
A dynamicly evolving meta-game concept can be established
Keeps teams thinking up new tactics and strategies all the time
It might not be feasible in Brink, as typically an MMO will have a hell of a lot more combinations
But it is an idea at least

