What's your favorite archetype ?


(BrigandSk(A)) #101

why you did not realize it’s facial gear?

the mask doeS not define the character personality neither the cloths… the BASE face does!


(Nail) #102

[QUOTE=Ajax’s Spear;263976]I never said that tattoos weren’t permanent. Don’t try and misrepresent me. I said that I thought they had gone back on some of the options that were originally supposed to be permanent, including the body type. You then countered with some nonsense about how they would have to be permanent, or else it wouldn’t be able to be loaded into other people’s games online, which you promptly deleted.

The bottom line is that I was basing my statements off of Horse’s Compendium, which seems to be a more than adequate source whenever anyone else feels like proving a point, but for some reason when I do it it’s full of “inferrals” and assumptions.

It seems a few other members agree with me, even ones that think I’m a “douchebag.”[/QUOTE]

I’m misrepresenting nothing lad,

Brigand’s quote

“When you first create a character, you choose stuff about him that’s permanent, which you can’t change later (skin colour, voice, face, tattoos & scars).”

your quote

"I’m pretty sure they went back on a lot of those permanent options. "

no mention of body type till you, here

"They also originally said that your weight would be a permanent option as well, which you’ll now be able to change between maps. "

yet we knew this last year, no mention of permanence by devs

http://www.splashdamage.com/forums/showpost.php?p=215384&postcount=19

you may also notice, I never refer to Horse’s Compendium


(Ajax's Spear) #103

[QUOTE=Nail;263997]I’m misrepresenting nothing lad,

Brigand’s quote

“When you first create a character, you choose stuff about him that’s permanent, which you can’t change later (skin colour, voice, face, tattoos & scars).”

your quote

"I’m pretty sure they went back on a lot of those permanent options. "

no mention of body type till you, here

"They also originally said that your weight would be a permanent option as well, which you’ll now be able to change between maps. "

yet we knew this last year, no mention of permanence by devs

http://www.splashdamage.com/forums/showpost.php?p=215384&postcount=19

you may also notice, I never refer to Horse’s Compendium[/QUOTE]

Can you explain what your point is? Can you show where I specifically said that tattoos were not permanent, other than “I think they went back on a lot of those permanent options?”

I used the body type as an example of developers changing the aspects of the game, as originally it was supposed to remain unchangeable, according to several people throughout this forum and elsewhere.

You then gave me a facepalm, along with this beaut:

[QUOTE=Ajax’s Spear;263899]They also originally said that your weight would be a permanent option as well, which you’ll now be able to change between maps.

[QUOTE=Nail;263904]HUH ???
there’s always been 3 body types, you miss the memo ?[/QUOTE][/quote]

Whatever the hell that was, and then oddly asked ME to be more civil. It seems to me you just felt like arguing, I dunno. Either way, it turns out I was correct in everything that I was stridently defending. So again, what is your point?


(Nail) #104

Richard Ham, you know the crearive director , said skin colour, voice, face, tattoos & scars were permanet
you said that changed, I asked for a link, none given

there has never been a mention of 1 permanent bodytype, although if you have a link…
but we have known about bodytype change between maps for a year

my point is, you’re talking out your ass about both

and it ain’t helping your arguement about archetypes, although you have my sympathy on that one


(Ajax's Spear) #105

[QUOTE=Nail;263999]Richard Ham, you know the crearive director , said skin colour, voice, face, tattoos & scars were permanet
you said that changed, I asked for a link, none given

there has never been a mention of 1 permanent bodytype, although if you have a link…
but we have known about bodytype change between maps for a year

my point is, you’re talking out your ass about both

and it ain’t helping your arguement about archetypes, although you have my sympathy on that one[/QUOTE]

Well, I could be wrong about some of those permanent aspects, which is why I said “I think” all along. As far as a source for the original impressions of body types:

"Unlike classes and weapons, which you can casually alter between respawns, your body type is a permanent decision. "

http://www.gamesradar.com/xbox360/brink/preview/updated-impressions-of-brink/a-20100702143650495096/g-2009052911331493062/p-2

“There’s also elements of RPG in the shooter. You pick a body type–say large or agile, and that’s a permanent choice. Each type has their own advantages. A large guy can soak up the damage while the agile guy runs faster.”

http://www.thereviewcrew.com/games/hands-on-brink/

which I’ve also seen elsewhere. Notice those articles were written after your link to the forum post. So if I’m talking out of my ass, it’s due to reading up from sources that were talking out of theirs.

And my argument about archetypes is sound, and if you’re going to choose to not back it based on something else entirely, then you can choose to be incorrect if you wish. I don’t put much value in the support of someone who just deletes their posts whenever they’re shown to be poor arguments anyway.


(Nail) #106

I use links from the devs and you counter with links to reviewers?

but even you can see the context is per map

I deleted the post because it looked wrong, I did it as you were posting not in response to your post, which naturally I didn’t see till later

gee, high opinion of your self lad, might want to reign that in as well

I said you had my sympathy, I meant it, I don’t think you’ll convince him


(BrigandSk(A)) #107

I know the archetype is the complete set of elements the developers call for each name.

As I stated hundreds of times In My Opinion, cloths do not strongly characterize my character.

Why?

Because the base face influences facial animations while cloths do not. Despite the fact there could be face gear covering the animations.
Anyway, since I give more importance to this aspect, I said I need to see the other archetypes without the masks due to my type of criteria.


(Ajax's Spear) #108

rrr… I know I said I wasn’t going to respond, but…

[QUOTE=BrigandSk(A);264002]I know the archetype is the complete set of elements the developers call for each name.

As I stated hundreds of times In My Opinion, cloths do not strongly characterize my character.

Why?

Because the base face influences facial animations while cloths do not. Despite the fact there could be face gear covering the animations.
Anyway, since I give more importance to this aspect, I said I need to see the other archetypes without the masks due to my type of criteria.[/QUOTE]

that’s all well and good, but that was not your original stance. You were making a factual statement (incorrectly) and telling everyone else that they don’t understand what archetypes are, right in your “super clear” post on page 1. Look, I’ll even post if for you again just to make sure you see it:

[QUOTE=BrigandSk(A);263779]Ok… seems many did not realize what archetypes stand for… . . …

Archetypes are kinds of faces, so there are 10-20 faces to choose from and then you can change them slightly (bandages, scars, etc). I’m almost sure of this. Aka “Your Base Face”

So the ones that have the mask on… you don’t know the archetype . . .[/QUOTE]

I altered the bolding for emphasis. Do you see? You’re trying to say that you’re unable to determine archetype without being able to see a face. We can see that the Bug is The Bug without being to see his face, so how do you reconcile that statement?

Anyway, then it went on like this:

[QUOTE=Ajax’s Spear;263782]No, Archetypes are not just faces. They are general themes, assignable to each article of clothing and some other customizable aspects of the chars.

You then went on to accuse me of spreading “misinformation,” while apparently it was you who was misinformed.
These quotes do not jive well with your rhetoric now.


(Ajax's Spear) #109

[QUOTE=Nail;264001]I use links from the devs and you counter with links to reviewers?

but even you can see the context is per map[/QUOTE]

I know they aren’t exactly Pulitzer prize winners, but you asked for a source, and it’s reasonable to assume that game journalists do their best to fact-check their work. Those articles post-date your forum post. There’s no reason to doubt that something could have changed after the fact.

I deleted the post because it looked wrong, I did it as you were posting not in response to your post, which naturally I didn’t see till later

whatever you have to tell yourself, I guess. That’s what the preview function is for. I would think if someone just didn’t like the way their post looked, they’d just reword it while keeping the content generally the same, rather than deleting it entirely.

gee, high opinion of your self lad, might want to reign that in as well

Hi Pot. Have you met Kettle?

I said you had my sympathy, I meant it, I don’t think you’ll convince him

I guess not, seeing as how the four other people couldn’t either.


(Singh400) #110

I’ll probably be aiming for something like this (although I’m a sucker for stand out colours):

But because of the customization in Brink is awesomesauce, I can enviage my character looking different every time I start up the game.

As for the debate on what archetype are?..

Archetypes are appearance presets that can act as base from which to customize your character. Each faction has a distinct group of Archetype styles to build upon or combine with your other unlocked gear.

/end to a saddo debate


(LyndonL) #111

Bodytypes cannot be permanent. It’s been stated numerous times that EVERYONE starts out as a medium… If they are permanent then how do you become a Light/Heavy?


(Nail) #112

"whatever you have to tell yourself, I guess. That’s what the preview function is for. I would think if someone just didn’t like the way their post looked, they’d just reword it while keeping the content generally the same, rather than deleting it entirely. "

listen you silly little boy, I admit mistakes, I DON"T DELETE posts as a response, I usually say “I stand corrected” or you were right when I make mistakes, unlike you, who when handed proof you’re full of crap, post a link to a magazine review that EVEN YOU could see the context was a single map, you know why, because there was ONLY ONE MAP, so I guess they would be locked into one body type. Now, if you want to take the word of someone with 10 minutes experience with the game over the word of the developer and post it as gospel, you’re lower on the food chain than I expected

this is a gem
“and it’s reasonable to assume that game journalists do their best to fact-check their work”

on what freakin planet do you live on, half think bodytype is tied to classes and the other half can’t spell the CEO’s name correctly, good fact checking they have


(Ajax's Spear) #113

yawn

Resorting to the age thing. Go relax, lay down for a bit. I guess you’d like me to believe that you simply didn’t realize what you were typing as your fingers hit the keys…


(LyndonL) #114

In the words of Jack Nicholson: Why can’t we all just… get along?


(Herandar) #115

Thought that was Rodney King that said that during the riots in Los Angeles.


(Herandar) #116

Each character has a separate XP progression. I personally tend to have only one character in games, and that one character gets all of the rewards.


(Herandar) #117

What do you mean by personality? Only AI characters have programmed personalities. The personality of your on-screen avatar is whatever the player decides, and in a shooter, is almost totally irrelevant.


(LyndonL) #118

Wow triple post.

I think the XP progression is actually for your entire account. Ie you’re playing with avatar 1/16 and you earn 5000 XP, you can use some of that to change the body type of avatar 2/16.


(Herandar) #119

[QUOTE=LyndonL;264052]Wow triple post.

I think the XP progression is actually for your entire account. Ie you’re playing with avatar 1/16 and you earn 5000 XP, you can use some of that to change the body type of avatar 2/16.[/QUOTE]

Yes, I am OBVIOUSLY a dirty evil troll. :wink:

From what I remember from the last thing I read about the subject, you can transfer XP from one character to another, yeah. But I think until it is transferred, it really is tied only to the character that earned it. I may just be quibbling over semantics here though, something I am prone to do.


(Wraith) #120

I don’t suppose a dev could smack some sense into this thread.