Beyond ET: multichannel audio! 4, 5.1,6.1, 7.1, 'spheresound’whatever.-Thats the single biggest thing I can think of. More sophisticated sound, too. (evolution of sound/video realism immersion). More subtlety/variety of character animation/actions.
selection of unique body types and walking/running cycle. more gestures that player can vary (that match chats). see '‘sniser’ post: Mar 16, 2004 - 07:42 AM-great post, great ideas. Vehicles? thats a tough one. Wouldnt be Wolf w/o radio format, but ‘local’ shout (ambient-all)could have some possibilties, dont see as much in whisper . Kicking, punching, and other postures/actions- yeah! {Garote, ‘head/neck twist’ and other classics!! Single knife plunge, throat slash, bayonet, rifle butt! Some of these might not always add so much more to attacker or victim, but to others players who see them it would add so much to game.}:not directly workable but could lend inspiration to design silent/surprise/out of ammo/hand to hand situations. Kick! Punch! Prone is great!
-Lean while croched and prone. No player standing up to die! (other means already inform us)- more natural death animation/variety/physics. Cigarrette smoking!-like when you go to adjust game settings or afk.(though I dont endorse smoking) other such ‘casual’ mods to add ‘grit’ . Get rid of construction death! I mean…why?..Is it just me or is that actually something stupid about this brilliant game? -That’s my biggest gripe and its a really small one-it could just move you or whatever. Maybe a sprite here or there or as part of OBJ or other, but maybe only
for visual purposes? (no combat sprites of course)
ET owns all. All else are just games. ET is addiciton.
ET is the only game I will play.I try others but they dont hold my interest. So dont take away what makes it so playable, deep yet immediate,
well-paced, action-packed. Rock On! Peace!