Here’s an AKS-47 I just finished.

that huey looks like it’s flying, you guys made 'em move already or just decide to put it in the all?. Very nice job on the prefabs though, very nice, the roof texture on the hut looks a little weird because the hay looks like it’s split into but still very nice. M-16 isn’t half bad at all either, very nice
Looking good! When you -light compile it do the plants and trees still look freakishly bright, though?

When you -light compile it do the plants and trees still look freakishly bright, though?
Some of the textures are over saturated. These need to be dulled.
The Huey isn’t in game yet. What you see pictured is our Cayuse.
I will rework textures and shaders and a bunch of new ones as soon as I can. Trying to put finishing touches on HITP to release in about 2 weeks.
Whoa, that bunker looks a litte odd from the outside, as if you shouldn’t be able to fit inside. Did you have to crouch to be able to get into the bunker? Because the standing/crouching/proning indicator said you were standing…
Yeah sure, the trees are just massive! :eek: But you won’t notice, because you’ll need to watch your step or you’ll end up in one of these…

I was jumping when I took the outside shot, so you could see the top. 
nice =D and next time just take a screenshot while in spec mode then you won’t have to jump lol
lol, yeah, weapon models are sweet, and map objects are awesome.
P.S. Fusen, nah, dont do it like that, u want clean screenshots, do /cg_draw2d 0 and /cg_drawgun 0, then just /noclip around, better then spec 