[Updated!] MOA and FEL-IX Balance changes from an actual snipers POV


(Dysfnal) #61

Basically, yeah, I would consider it a sniper mechanic, applying to all snipers, but the Felix would be the only one capable of a body shot kill, and therefore the only one affected by this change


(Tanker_Ray) #62

This is exactly what I’ve been thinking.

But I’d like to see MOA with a bit more of reload time nerf.

2.4 sec reload time was the fastest among all sniper rifles, before Grandeur got 2.2 sec.

MOA is top tier OP sniper rifle that can dominate over any enemies. Definitely needs to be toned down, if Vassili’s HP doesn’t roll back to 100.

But I really don’t want to see Felix Vas one shotting me without a SNITCH and Aimee insta killing snitched Rhino.

That’s… meh.

I would rather agree to @ThaiSan , BUT decrease the RoF and mag size significantly.

(5 rounds of mag, very slow and dull bolt-actioning)


(JJMAJR) #63

@THUNDA What about weapon swapping speed, mobility, and aimpunch?
If the MOA is worse in those categories maybe the FEL-IX would be a bit better.


(Tanker_Ray) #64

[quote=“JJMAJR;211506”]@THUNDA What about weapon swapping speed, mobility, and aimpunch?
If the MOA is worse in those categories maybe the FEL-IX would be a bit better.[/quote]

I would strongly vote for AIMPUNCH.

MOA with Focus can literally shoot enemy’s head WHILE Vas’s head is under fire.


(Herr_Hanz) #65

[quote=“THUNDA;211519”][quote=“JJMAJR;211506”]@THUNDA What about weapon swapping speed, mobility, and aimpunch?
If the MOA is worse in those categories maybe the FEL-IX would be a bit better.[/quote]

I would strongly vote for AIMPUNCH.

MOA with Focus can literally shoot enemy’s head WHILE Vas’s head is under fire.[/quote]

howbout we add massive recoil instead? right now the recoil difference between the MOA and the FEL-IX doesnt makes sense for 4/9 extra damage. on the FEL-IX its extremely noticable while quickscoping because the recoil hasnt stopped bobbing after 1 sec, while the MOA has a tiny bit of recoil that is done after 0.5 sec.

at 1:20 (throughout the vid you can clearly see my scope wiggle a tiny bit after rescoping)

0:45

so howbout aimpunch, recoil, and mobility?

[spoiler]@THUNDA if youre wondering why i support nerfs for the MOA its because i want the FEL-IX to be more viable for good oll selfless me XD[/spoiler]


(JJMAJR) #66

I meant all 3 at the same time.

Aimpunch. This is why:


(Tanker_Ray) #67

@Herr_Hanz Very good point there. MOA is insanely good at shooting targets twice to death because it has insane RoF with very stable/low recoil while zoomed.

But unfortunately, as SD decided Felix as Aimee’s weapon, I’m not really sure about the Spoiler part you wrote.

Felix Vas was just abandoned after 2nd gen loadouts cameout with her.

I would like to see MOA’s nerf either ways, but not this way, since Felix can be another MOA or MOA’s sub right now. (though MOA has narrow hit point but has faster bullet speed than Felix.)

@JJMAJR I’ve done that so many times with Vas, as much as I’ve damaged 99 HP of Vas and getting headshot + 20HP left/no medic? = instant defeat while playing MK.46 Thunda. It makes me throw up. either both ways.

Focus MOA Vas is really really powerful in straight line battle like Bridge 3rd phase entrance.

Really, Thunder has to change his helmet to Vassili’s hood or something.


(Herr_Hanz) #68

@JJMAJR why not both? the aimpunch AND the recoil are unfair when compared to the FEL-IX.

@THUNDA FEL-IX vas was abandoned before she came out. the only reason usage numbers of the FEL-IX didnt drop/rise was because its the only (good) sniper that she has. the spoiler part was just a reference to my ‘not wanting to nerf vasssili’ stance in the thread you made.

  • MOA:
  • nerf aimpunch
  • add more recoil
  • lower mobility

    FEL-IX:
  • nerf aimpunch? not needed, but i can see it be usefull for long range sniping.
  • remodel recoil. FEL-IX needs high recoil i get that, but the way the recoil is now is just plain annoying, its bobbing too much.

(Tanker_Ray) #69

[quote=“Herr_Hanz;211681”]@JJMAJR why not both? the aimpunch AND the recoil are unfair when compared to the FEL-IX.

@THUNDA FEL-IX vas was abandoned before she came out. the only reason usage numbers of the FEL-IX didnt drop/rise was because its the only (good) sniper that she has. the spoiler part was just a reference to my ‘not wanting to nerf vasssili’ stance in the thread you made.

[list]
MOA:
[] nerf aimpunch
[
] add more recoil
[*] lower mobility

FEL-IX:
[] nerf aimpunch? not needed, but i can see it be usefull for long range sniping.
[
] remodel recoil. FEL-IX needs high recoil i get that, but the way the recoil is now is just plain annoying, its bobbing too much.
[/list][/quote]

Besides MOA, only part Vas is wrong right now is his HP mostly, so let’s not talk about this here.

Only reason why Felix gets more recoil/(past) lower capacity/thicker hit point is SD wants to treat it as… no. Keep its ‘anti-matterial sniper rifle’ concept.

I agree with that concept since Felix is based on the real gun GEPARD LYNX which fires huge 12.7mm/50. cal rounds, but only problem it has is

  • MOA/Felix doesn’t have that much dmg difference BUT MOA shoots/reloads much faster, and furthermore much more accurate.

So Felix can have more dmg if possible, but inaccuracy will remain + lowering its mag size and capacity to 5 again.(Felix ised to have 80 dmg/5rounds/much slower RoF than nowadays before at late 2014~2015 beginning.)

I disagree with nerfing Felix’s aimpunch. It didn’t even had ANY of Focus augment until 2nd gen F12 Vas got it.

I think this is the best way for Felix. Or may be add ‘one shotting any deployables’ idea. (This was not my idea, I barely remember when @Dawnrazor first mentioned this.)


(Herr_Hanz) #70

[quote=“THUNDA;211685”][quote=“Herr_Hanz;211681”]@JJMAJR why not both? the aimpunch AND the recoil are unfair when compared to the FEL-IX.

@THUNDA FEL-IX vas was abandoned before she came out. the only reason usage numbers of the FEL-IX didnt drop/rise was because its the only (good) sniper that she has. the spoiler part was just a reference to my ‘not wanting to nerf vasssili’ stance in the thread you made.

[list]
MOA:
[] nerf aimpunch
[
] add more recoil
[*] lower mobility

FEL-IX:
[] nerf aimpunch? not needed, but i can see it be usefull for long range sniping.
[
] remodel recoil. FEL-IX needs high recoil i get that, but the way the recoil is now is just plain annoying, its bobbing too much.
[/list][/quote]

Besides MOA, only part Vas is wrong right now is his HP mostly, so let’s not talk about this here.

Only reason why Felix gets more recoil/(past) lower capacity/thicker hit point is SD wants to treat it as… no. Keep its ‘anti-matterial sniper rifle’ concept.

I agree with that concept since Felix is based on the real gun GEPARD LYNX which fires huge 12.7mm/50. cal rounds, but only problem it has is

  • MOA/Felix doesn’t have that much dmg difference BUT MOA shoots/reloads much faster, and furthermore much more accurate.

So Felix can have more dmg if possible, but inaccuracy will remain + lowering its mag size and capacity to 5 again.(Felix ised to have 80 dmg/5rounds/much slower RoF than nowadays before at late 2014~2015 beginning.)

I disagree with nerfing Felix’s aimpunch. It didn’t even had ANY of Focus augment until 2nd gen F12 Vas got it.

I think this is the best way for Felix. Or may be add ‘one shotting any deployables’ idea. (This was not my idea, I barely remember when @Dawnrazor first mentioned this.)[/quote]

SD isnt going to give the FEL-IX 80 bodyshot damage, there are reasons they made it like that, and i dont think they will recall that decision. the FEL-IX is basically stuck right now. giving it 170 headshot damage would allow 6 bullet per mag instead of 7. but nothing else.


(JJMAJR) #71

I know this is a bit off-topic, but they should fix Focus on characters that don’t use sniper rifles. I mean, it’s useless with Rhino now.


(GatoCommodore) #72

Guys guys

what about not giving MOA the power of piercing shot

and only Fel-Ix can do Piercing shot since its biggest damage sniper and there is this thing called “Overpenetration”

basically if a guy was shot by a high velocity round he would felt nothing and keep walking because the force didnt get applied to the body

while a normal rounds is slower than High velocity rounds but the bullet is slower to penetrate the body and when it stopped, all the force will be applied to the body

Overpenetration is when a bullet passes through its target and out of the other side, risking damaging something or someone else beyond and preventing the bullet from leaving all its energy inside the intended target.”

this is why hollowpoints are better at stopping power than Armor piercing tungsten rounds.


(BlackboltLW) #73

[quote=“sweetColumn;211775”]Guys guys

what about not giving MOA the power of piercing shot

and only Fel-Ix can do Piercing shot since its biggest damage sniper and there is this thing called “Overpenetration”

basically if a guy was shot by a high velocity round he would felt nothing and keep walking because the force didnt get applied to the body

while a normal rounds is slower than High velocity rounds but the bullet is slower to penetrate the body and when it stopped, all the force will be applied to the body

Overpenetration is when a bullet passes through its target and out of the other side, risking damaging something or someone else beyond and preventing the bullet from leaving all its energy inside the intended target.”
[/quote]

Well, in that case. What if MOA’s bullet will pierce if the player scored a headshot?


(Herr_Hanz) #74

[quote=“BlackboltLW;211790”][quote=“sweetColumn;211775”]Guys guys

what about not giving MOA the power of piercing shot

and only Fel-Ix can do Piercing shot since its biggest damage sniper and there is this thing called “Overpenetration”

basically if a guy was shot by a high velocity round he would felt nothing and keep walking because the force didnt get applied to the body

while a normal rounds is slower than High velocity rounds but the bullet is slower to penetrate the body and when it stopped, all the force will be applied to the body

Overpenetration is when a bullet passes through its target and out of the other side, risking damaging something or someone else beyond and preventing the bullet from leaving all its energy inside the intended target.”
[/quote]

Well, in that case. What if MOA’s bullet will pierce if the player scored a headshot?[/quote]

the only objection i have with this is that this mechanic is also applied to shooting through teammates. so if a teammate is blocking your shot you are screwed. so unless SD makes 2 penetration mechanics, one for enemies and one for friendlies, i dont see this happening, and i dont want it to happen.


(GatoCommodore) #75

[quote=“Herr_Hanz;211811”][quote=“BlackboltLW;211790”][quote=“sweetColumn;211775”]Guys guys

what about not giving MOA the power of piercing shot

and only Fel-Ix can do Piercing shot since its biggest damage sniper and there is this thing called “Overpenetration”

basically if a guy was shot by a high velocity round he would felt nothing and keep walking because the force didnt get applied to the body

while a normal rounds is slower than High velocity rounds but the bullet is slower to penetrate the body and when it stopped, all the force will be applied to the body

Overpenetration is when a bullet passes through its target and out of the other side, risking damaging something or someone else beyond and preventing the bullet from leaving all its energy inside the intended target.”
[/quote]

Well, in that case. What if MOA’s bullet will pierce if the player scored a headshot?[/quote]

the only objection i have with this is that this mechanic is also applied to shooting through teammates. so if a teammate is blocking your shot you are screwed. so unless SD makes 2 penetration mechanics, one for enemies and one for friendlies, i dont see this happening, and i dont want it to happen.[/quote]

i thought vasilli are meant to be alone since he gots those 110HP machine peestole?

i mean 5v5 map are pretty empty in some area.

Shooting faster with no downside is a bad thing, people whine when it did on PDP but when i suggest on MOA…

[quote=“BlackboltLW;211790”][quote=“sweetColumn;211775”]Guys guys

what about not giving MOA the power of piercing shot

and only Fel-Ix can do Piercing shot since its biggest damage sniper and there is this thing called “Overpenetration”

basically if a guy was shot by a high velocity round he would felt nothing and keep walking because the force didnt get applied to the body

while a normal rounds is slower than High velocity rounds but the bullet is slower to penetrate the body and when it stopped, all the force will be applied to the body

Overpenetration is when a bullet passes through its target and out of the other side, risking damaging something or someone else beyond and preventing the bullet from leaving all its energy inside the intended target.”
[/quote]

Well, in that case. What if MOA’s bullet will pierce if the player scored a headshot?[/quote]

5.56 bullet will also pierce and more often overpeneterate flesh tissue and bones but we didnt see it happen with Skyhammer godly M4…

SD can Make it not Piercing and its a good downside for MOA for his faster firing mechanic


(GatoCommodore) #76


(Herr_Hanz) #77

[quote=“sweetColumn;211821”][quote=“Herr_Hanz;211811”][quote=“BlackboltLW;211790”][quote=“sweetColumn;211775”]Guys guys

what about not giving MOA the power of piercing shot

and only Fel-Ix can do Piercing shot since its biggest damage sniper and there is this thing called “Overpenetration”

basically if a guy was shot by a high velocity round he would felt nothing and keep walking because the force didnt get applied to the body

while a normal rounds is slower than High velocity rounds but the bullet is slower to penetrate the body and when it stopped, all the force will be applied to the body

Overpenetration is when a bullet passes through its target and out of the other side, risking damaging something or someone else beyond and preventing the bullet from leaving all its energy inside the intended target.”
[/quote]

Well, in that case. What if MOA’s bullet will pierce if the player scored a headshot?[/quote]

the only objection i have with this is that this mechanic is also applied to shooting through teammates. so if a teammate is blocking your shot you are screwed. so unless SD makes 2 penetration mechanics, one for enemies and one for friendlies, i dont see this happening, and i dont want it to happen.[/quote]

i thought vasilli are meant to be alone since he gots those 110HP machine peestole?

i mean 5v5 map are pretty empty in some area.

Shooting faster with no downside is a bad thing, people whine when it did on PDP but when i suggest on MOA…

[/quote]

trust me, even in 2v2 people manage to walk into your crosshairs.

its not “meant to be alone = 110 hp + machinepistol.”
its “supposed to be further away from team = machinepistol” and “should be a bit closer to the fight than people use him for = 110hp”


(Herr_Hanz) #78

[quote=“sweetColumn;211824”]http://i.imgur.com/mzUpqmp.jpg

[/quote]

FTFY.

are you forgetting that we are trying to nerf the MOA?


(GatoCommodore) #79

(quote for both are too long)

@Herr_Hanz if youre getting a hard time shooting because some guy gets on your sight, well deal with it. Every other gun gets the same problem except for MOA and Fel-IX but, at least Fel-IX has downsides.

remember how team crippling piercing 2-3 guys at once right after they leave spawn.

people wont like it and affect the way they play if SD make MOA more shaky or MOA gets less damage they will go “Aw man this is suck! fuck this im not going to play DB again my favourite sniper gets nerfed!”

the reality is MOA is far stronger even without the ability to see walls or debilitation or smoke cloud. The plain usage of the gun is insanely mocking what sniping is all about.

or, we can just buff every other rifle to be on MOA level.


(Herr_Hanz) #80

[quote=“sweetColumn;211874”](quote for both are too long)
sniper[/quote]

that reminds me, im gonna go ingame and have an enemy shoot me while scoped in with the MOA, and the FEL-IX, with and whithout focus. lets test the aimpunch.