Hello SD,
I have a question. It has been stated that you are moving to the Unreal Engine. UE 3? UE4? I’m not really sure. UE3 isn’t really know as a PC friendly engine for FPS, multiplayer games. The engine has perhaps the worst mouse code ever and suffers from serious hit detection (or net code) issues (general term). Additionally, usually little thought is give to allowing reasonable editing of cvars in UE3 as even reasonable cvars are locked or hidden in direct console ports. Perhaps all of this is due to various developers not caring about the PC platform, I don’t know.
My questions are simple:
Assuming you will be using an Unreal engine for future games, will you address these issues for your PC customers in future games? Have you budgeted man hours to ensure that high DPI mice do not suffer? Will you continue to give the end user the control that they are accustomed to in SD games?
To me, these are fairly serious issues and better addressed early in development rather than in the last 3 months.