[QUOTE=Cep;350191]Again you guys are missing the fundamental point.
IT COSTS THREE ABILITY POINTS!!!
There is NO, REPEAT NO advantage for an engi to spend three points on a heavy turret. No benefit whatsoever, you may as well just have 1 turret ability and have used the other two slots for something different. THIS is the argument about doing something to make each turret distinct.
Its got sweet FA about how you use them, your entire team engi’ing up, setting several in succession its the point that for an ability that basically costs your up to three points its absolutely F’ing useless.
Aside from my specialist engi, I would never ever consider getting the other two upgrades now when opting for a turret because THERE IS NO DISTINCT BENEFIT argue about it all you like, its not going to change that fact.
I just can’t understand why some of you just don’t get it.[/QUOTE]
Because people playing and Eng and Op take great advantage of the Gatling turret. It fires a heck of lock faster and its more powerful. I place remote devices on them as an Op and manually control them with incredible results. They are definitely worth the 3rd cred spent. But if you don’t like then don’t spend creds on them That’s why there are other abilities and other classes.
