To all the K/D haters out there...


(Szakalot) #101

let me use an analogy.

If your blind, you will probably suck at playing an fps. Its a pretty safe bet.

Being not-blind is naturally not enough of a reason to be a successful comp player.
{sarcasm on} still its one of the first thing to look out for, in the recrutation process}.

Decent shooting skills are a necessary but not sufficient factor in evaluating how good a player is.
And I put to you that its the first factor any respectable clan will look at, the face-value so to speak.


(Weapuh) #102

so you won’t take a guy who’s .99 kdr but has 450 score per minute…


(BRAVOMIKE87) #103

if your not killing, your dying. How does dying help your team out? I don’t get how hard that is to understand.


(Weapuh) #104

Lol so I’ll go trawling on pubs looking for good KDR and invite them to qcon, okie dokes. Any competitive clan with half a brain wouldnt even look at your pub scores, because they mean nothing.


(Weapuh) #105

@BRAVOMIKE87 If your not killing you aren’t necessarily dying, and a 1:1 can mean 19/19 which can be the highest on a team but you’ve died alot because you are a tank or wtv, meaningless.


(Szakalot) #106

Well, i do not believe i would judge a player based on their stats alone, as this is not a CAO application for a big company, where the initial filtering out of the bad candidates necessitates some arbitrary requirements.

Regardless
the scenario you describe looks like someone xp grinding: not even whoring -> grinding; sitting in the corner of the map with a friend to get as much points as possible.

My criteria apply only to RTCW/W:ET/ETQW/Brink.

In quake 3 you could have had an amazing defrag player that can play capture the flag like a football runner, and not bother about shooting anyone, a great asset to the team.


(ThePilgrim101) #107

"For all of you out there who believe that straight killers don’t contribute I only have one thing to say, if you aren’t alive, you can’t defend the objective. "

I’ve been playing Call of Duty since Big Red One on the original Xbox (Treyarch). I’ve also played Battlefield since Modern Combat, and I’ve gone back to play Battlefield 2 on PC.

From a “leet Veteran FPS player” perspective, K/D ratio is absolutely pointless in objective game types. Why? Because I don’t care how many times you killed a guy, I care if you got the job done.

As a caveat, I don’t care how many times you die, so long as you get the job done. In Objective games, sometimes it’s the players job to die in order to help the team. That’s the name of the game.


(Szakalot) #108

AGAIN:

pub stats are not a 100% accurate indication of someones skill, because that has to be seen for yourself.

However:
I cannot imagine an amazing comp player that is not capable of killing more than dying. When playing those pubs seriously, of course.
In my mind it does not compute. Sorry. Unless you can provide an example of such a player, i wont believe your scenario.


(Weapuh) #109

Actually i was describing someone who kills a lot dies a lot and does all the objectives.


(NuMbzZz) #110

did u not read my last post where i said we invite them to play clan matches with us to see how they do?

ur being too ridiculous with the slight margins, read what i said again about slightly being off
thanks


(tokamak) #111

Take a large pool of players, compose two clans one based on the best xp/hour and one with the best k/d ratio. The xp/hour clan will have better odds than the k/d clan.


(Weapuh) #112

[QUOTE=NuMbzZz;292646]did u not read my last post where i said we invite them to play clan matches with us to see how they do?

ur being too ridiculous with the slight margins, read what i said again about slightly being off
thanks[/QUOTE]

You have a strange obsession with asking if people have read your post. I’m just trying to point out how silly it is that you even have such a criteria. They can either play well or not, a number isn’t indicative of either or.


(BRAVOMIKE87) #113

im not talking about have a crazy KDR, im just saying if you can’t kill then your putting your team @ a disadvantage. If everyone on your team contributes then it makes the game that much easier but if you have 1 or 2 guys that can’t handle their own, it makes it harder for the rest of the team.

yall need to stop making references to other games, this is BRINK. not Quake. There’s no CTF and **** like that. BRINK is going to require different things out of people/teams than other games.


(Szakalot) #114

@tokamak
That is your assertion.

I do not know for Brink yet, as the exact accuarcy of the score system to represent someone’s usefulness is not yet known.
In ETQW:
I’ll also skip the possibility of xp/hour being xp grinders, and k/d ratio being snipers with no aim at the back side of the map, never dying due to their remote location.

I’m coming from teh position that the K/D ratio clan would own the xp/hour people, hard. Steamroll. Obliterate.

@Weapuh,
very well, though I still would not believe that such a person had 1:1 k/d ratio.
But in that context you can look at kills per minute next.

Would you then agree that K/D combined with KPM are quite indicative of someone’s basic ability/potential as a comp player?


(Weapuh) #115

[QUOTE=BRAVOMIKE87;292651]im not talking about have a crazy KDR, im just saying if you can’t kill then your putting your team @ a disadvantage. If everyone on your team contributes then it makes the game that much easier but if you have 1 or 2 guys that can’t handle their own, it makes it harder for the rest of the team.

yall need to stop making references to other games, this is BRINK. not Quake. There’s no CTF and **** like that. BRINK is going to require different things out of people/teams than other games.[/QUOTE]

Isn’t that kind of obvious regardless of KDR, if you are doing nothing, you’re doing nothing.


(ThePilgrim101) #116

False Dichotomy.

If you’re not killing, you’re either:

A) Doing the objective stealthily

B) Doing the objective in plain sight

C) Dying

or D) None of the above.


(Szakalot) #117

a) doing objective stealthily can only be done against weak players, especially in a game like Brink
b) doing the objective in plain sight makes you a sitting duck, which results in a lot of dying


(Weapuh) #118

[QUOTE=Szakalot;292653]@tokamak
That is your assertion.

I do not know for Brink yet, as the exact accuarcy of the score system to represent someone’s usefulness is not yet known.
In ETQW:
I’ll also skip the possibility of xp/hour being xp grinders, and k/d ratio being snipers with no aim at the back side of the map, never dying due to their remote location.

I’m coming from teh position that the K/D ratio clan would own the xp/hour people, hard. Steamroll. Obliterate.

@Weapuh,
very well, though I still would not believe that such a person had 1:1 k/d ratio.
But in that context you can look at kills per minute next.

Would you then agree that K/D combined with KPM are quite indicative of someone’s basic ability/potential as a comp player?[/QUOTE]

If it were a game that was solely deathmatch i would look at KDR and kills per minute and where you play.

However in Brink if I were forced to look at a stat it would be KDR and XP/Min not Kills/minute since kills/minute would be screwed up by offense/defense roles.


(Weapuh) #119

Anyways, off to vacation, enjoy Brink opening everyone.


(ThePilgrim101) #120

[QUOTE=Szakalot;292660]a) doing objective stealthily can only be done against weak players, especially in a game like Brink
b) doing the objective in plain sight makes you a sitting duck, which results in a lot of dying[/QUOTE]

  1. But it still breaks the false-dichotomy. And it can be done. And it doesn’t involve dying.

  2. Not if you’re playing with decent teammates who can guard your behind. And it breaks the false dichotomy. And it doesn’t necessarily involve dying.

Want to try for round 2?