[QUOTE=Ghostdog;346914]I agree that the random spread in ADS is wierd, but I get the impression that this thread is more about non-ADS shooting while strafing (with an smg and a light bodytype).
The core problem seems to be that, like it or not, ADS is in the game. The devs need to differentiate ADS from hipfire and they have done this by giving an even greater random spread to guns fired ‘from the hip’. But this is unsatisfactory for those looking for W:ET-style gameplay where Q3 Arena skills count (ie shooting accurately at a moving target while moving yourself).
I don’t like the random spread myself, but if hipfire were made reliably accurate, how could they then make ADS fire worthwhile? Maybe by making hipfire headshot-accurate at short range only?[/QUOTE]
You are pretty accurate in your assessment. People who played and loved previous SD games (games that made SD popular to begin with) focused on hipfire/movement/low spread gameplay. This is what we want with Brink. ADS is there but the game shouldn’t be changed to make ADS players happy. By doing that they are just trying to cater to people and the result is that they have lost their identity. The game doesn’t ADS as well as other games like COD and it doesn’t hipfire/low spread/movement like previous SD games. The result is an overall subpar game with no differentiation to what is already out there. Just a bland game that doesn’t do anything particularly well. At least if they went with their previous style they would be different and Brink would be the best at something. Right now it’s not the best at anything.


