Thoughts from a fellow veteran player leaving the game....


(TheGreatHoundini) #41

The next patch will have Arty wearing a KFC T-Shirt and speaking straight Mandarin.


(GatoCommodore) #42

[quote=“TheGreatHoundini;213405”]The next patch will have Arty wearing a KFC T-Shirt and speaking straight Mandarin.

[/quote]


(BlackboltLW) #43

[quote=“TheGreatHoundini;213405”]The next patch will have Arty wearing a KFC T-Shirt and speaking straight Mandarin.

[/quote]

See, we’ve got ourselves some nice idea for obsidiancobalt skin!


(Jan S.) #44

Unexpected maintenance yesterday, there was an update, no patchnotes or information at all

Next day, this post: https://www.facebook.com/DirtyBombGame/posts/1138908592825141

We’re currently experiencing some in-game issues, please bear with us while we fix them. Thanks for your patience!

I mean, what’s going on. Did they scr@w something in that hotfix update? Because if yes, I’m not sure what to think about it…


(TheStrangerous) #45

Well, the truth is (and that also applies to gaming overall):

If you wanna REALLY protest against shady practice in video games, then…

VOTE WITH YOUR WALLET

Don’t buy into it, don’t buy cases, mercs, bundles, just progressively unlock it with in-game currency.

I think it takes 100 hours or so, to unlock all mercs, and twice as much to unlock all loadout cards types, for each merc.

Just don’t waste your money.


(bontsa) #46

[quote=“TheStrangerous;213438”]Well, the truth is (and that also applies to gaming overall):

If you wanna REALLY protest against shady practice in video games, then…


Don’t buy into it, don’t buy cases, mercs, bundles, just progressively unlock it with in-game currency.


[/quote]

Sure if you feel like full boycott why not, but I simply nitpick when I want to show support to the game financially. I choose not to buy a single case ever with this god awful, repulsive system we have now, but I think buying mercs is just fine. While the price would use toning down, it simply cannot be done as long as the case situation and how loadouts are tied to skins is as of now.

They should have tools to see where they exactly are getting revenue from, how much cases/mercs/bundles are bought and so on. I would strongly advice showing support to the game if you find anything even remotely ok practice, and completely ignore everything else. In my case, cases are something I won’t be touching. So I only buy mercs.


(Herr_Hanz) #47

[quote=“TheStrangerous;213438”]
I think it takes 100 hours or so, to unlock all mercs[/quote]


(sonsofaugust5) #48

the splash damage CEO RESPONDED TO THE REDDIT POST!!>!>!


(GatoCommodore) #49

post it here then
i wanna see

Edit: nvm i saw it, i thought that was special comment or something


(bontsa) #50

Ffs it took me literally 1,5minutes to copypaste and write this post with Paul Wedgewoods answer here on mobile. Whats your excuse for the above clickbaity post @-BigRed ? Your post was as good as spam without the actual reply.

"Hi Sagan! I’m Locki (Richard’s co-founder and CEO of SD.) I’m sometimes active on Twitter/Facebook/Instagram talking about current plans for DB, but not on Reddit before (hello everyone!)

It’s quite frustrating to read your list of issues, know what we have planned, but not be able to immediately satisfy you because of confidentiality… However! What I can say is it’s not quite true that’s it’s our game and we can do what we want right now, but we have something big to announce very shortly that will change all that.

What I can tel you is that every feature in your list (except melle 2.0 - i don’t know what that is) and referees commands (is that OSP style?) are in a plan we’re writing right now. We’ve been waiting till we’re able to do DB properly, and it feels like we’re days away.

Oh and friendly fire off on publics? How will they learn?!?!?! :slight_smile:

By the way I loved your videos. I’m not letting you leave DB. Let’s have a call! Shoe or Richard roll give you my number.

Heller everyone else! Pretty scared of Reddit so go easy on me!

Paul/Locki CEO @ Splash Damage"


(GatoCommodore) #51

as i said before, nothing special


(bushyg) #52

Soon™,

Paul/Locki CEO @ Splash Damage.


(Icecoal) #53

Game is free with a small team working on it , what do you expect ? If you dont enjoy the game anymore just stop playing , no need to announce it on the forums.


(Xenithos) #54

[quote=“sweetColumn;213415”][quote=“TheGreatHoundini;213405”]The next patch will have Arty wearing a KFC T-Shirt and speaking straight Mandarin.

[/quote]


[/quote]

But it’s still funny.


(Xenithos) #55

[quote=“Jostabeere;213388”][quote=“Nail;213311”]lol, too bad you missed the ACTUAL IMPORTANT part:

“What I can say is it’s not quite true that’s it’s our game and we can do what we want right now, but we have something big to announce very shortly that will change all that.”

but. go ahead slag SD some more[/quote]

Too bad you’re missing the point that a multiplayer game and its devs are nothing without players. They can do everything. And they can lose every player they have. And you can run around empty maps as the last DB players. That’s why they should want to do what the mass of their playerbase wants. Or we gonna have another Brink.[/quote]

I am 95% sure, that if SD were to either A.) become independent publishers, or B.) become financed and buy the rest of the rights to their game back (possibly with funds from a certain chicken company) a lot of players would come running back as the updates start sliding in.

I’ve been playing Nexon games for years now. Maplestory, Vindictus, Combat Arms, Mabinogi a little bit, Legion of Heroes, etc. I recognize their paymodel, and the stinted growth. Just wait for it as @The_N00B said earlier. The possible change in leadership means a new beginning.


(Noir) #56

I love Dirty Bomb. As long as it is up and running, I will play it. I’ve hard times finding games I like (I mostly play FPS games) and Dirty Bomb is the perfect mix. I started a year ago, have 1000 hours + (playing an average 3 hours / day) and I am not gonna quit.
I am not saying I trust DB. To be honest, I’ve lost hope quite often after some teaks-updates. Still, I’ll stick to it unless they break it.


(BomBaKlaK) #57

Sagan said it ! Nothing more to say …


(yenku) #58

Can’t wait for this Big announcement.


(sonsofaugust5) #59

@icecoal i think anyone spending time on the forums enjoys the game. Spent three hours scrimming last night and the game is definitely fun, my team is probably one of the most active teams in DB. Maps look reall nice as well. Just because we want changes doesn’t mean we dont like the game. If you check steam charts DB was once a top 100 or even top 50 game.


(bgyoshi) #60

Same list of things I’ve been saying need to change since last November (2015) when I started losing interest. No new maps, no new game modes, no way to public queue for competitive practice, all add up to no player retention.

To be fair to SD, most of this community whines a whole hell of a lot about not being able to play on their hardware-obsolete machine that wouldn’t have run Half Life 1 above 20 FPS on Low settings even back in the day, and about truthfully minor and non-game breaking bugs. If I was SD, seeing that level of complaint, I’d have spent the entire year dusting off bugs like “.0004% CHANCE OF GAME CRASH WHEN TRIPLE-QUAD JUMPING OVER THUNDER’S LEFT TOENAIL WHILE SHOOTING AND MELEEING AT THE SAME TIME” too. But unfortunately, the noisiest are heard the most, even if the majority of players are leaving due to stale game play.

SD listens, even if they’re slow. We just need to shut down the petty bug/feature complaints, hold up the major complaints, and push for more non-cosmetic CONTENT.

/////////////////////////////////////
More maps. Like at least 10 new maps before the end of next year.

Handle competitive. Either make 5v5 available in public queues, or change competitive away from 5v5. Public PUG servers, custom server rules, custom map rotations, accurate matchmaking.

More game modes. Add some tried-and-true favorites like CTF and Capture Point, with a little flair to make them truly in the spirit of DB. Execution was a fine attempt at TDM, it just needs some refining.
/////////////////////////////////////

Bugs always follow new content. Push out the content, then handle the bugs. Push out more content, handle the bugs. Content first, bugs second. The only bugs that should get priority fixing are the real game breaking bugs, like C4 detonation being ignored, or physics errors that cause player death when touching a wall, stuff like that. Stop listening to the noisy whiners complaining about their Win 95 machine crashing when Stokers throw molotovs exactly 6 pixels left and 50 pixels down.