The Revolution has just begun…
This game died quick.
[QUOTE=Shotgun Surgeon;319901]ROFL Wanna really compare socioeconomic statuses? Because I’m pretty sure I’ll make you look like a little bitch on welfare. Do you even make anywhere near six figures? Or are you some little hoe who makes no more than 80k?
Anyway. I agree with Swimmy. This is a fun game and all, but I think the rest of you are making it out to be greater than it really is. After playing the hell out of Brink, I can safely say that the game gets old pretty fast. Even without the lag, there’s just something missing. To me, it doesn’t have the same addiction as a game like Battlefield or CS.[/QUOTE]
only six figures? haha what a joke.
I hope Brink isn’t reduced to what Transformers: WFC is now. Which is a completely dead multi-player.
Last game I played had 3 other people in it, very sad.
Depending on how the next 2 months go, Brink could get the shot in the arm it needs to regain (or maintain) a strong playerbase.
Implementing lobbies, if they do it, would be a huge step in the right direction.
I agree SD made a mistake stating that Brink had a single player component to it, all it has is multi player bots.
I do believe there was a more fleshed out single player component that was dropped as development went on for some reason (anything from time restraints through to it just not working) which they thought would be included with release, but they neglected to correct themselves as time went on and mislead a lot of people into thinking Brink was something it wasn’t.
In this regard I don’t feel sorry for SD’s review scores ( think they are correct and a little high by some people) due to the game that was released was not the game they showed in pre-release.
SD are (should be) way better than this game, we all know it and I suppose that is why many on this forum defend this game so strongly. There is nothing new in this game (well almost) that we did not see in RtCW ET nearly 10 years ago and the technical issues this game has/launched with are unforgivable.
Truth of the matter is, if you tout a game as being a single player experience and it has NONE then reviewers HAVE to reduce the score if none is included (like I say bots do not make a single player component). If SD had released this as a multi-player only game then they would have had a hard time selling it at full price, so they got creative and invented some marketing talk to disguise there was no single player.
Splash Damage has let itself down (and us) with releasing this game but it looks the game would have needed AT LEAST another year to complete and I don’t think they had an option, either release it now or never - I kind of wish they had done the latter as I feel they might have damaged the objective based FPS rep along with their own.
Splash Damage are very proud of the awards they have received over the years and display them with pride - lets see if they post the awards I have a feeling they are going to receive (post launch) this time around for Brink.
If there is no balance on the maps and respawn time, players dont want to stay to be powned at the spawn of the 1rst obj 90% of the time on maybe 70% of the maps ! 
I hope SD gonna do something ! or the game is gonna die fast ! maybe faster than ETQW
Having so many options for online play isn’t going to help an already small community either. Its being stretched too thin as is. They also need to drop the rank restrictions IMO.
ans change body type offline for me is a big fail !
map are changing you dont need always the same teamplay on each map so everybody disconnect and reconnect to change body type … FAIL !
and if you read the différent old interview they speak about the “anti-spawncamping” another BIG FAIL !
[QUOTE=Bakercompany;319957]I hope Brink isn’t reduced to what Transformers: WFC is now. Which is a completely dead multi-player.
Last game I played had 3 other people in it, very sad.
Depending on how the next 2 months go, Brink could get the shot in the arm it needs to regain (or maintain) a strong playerbase.
Implementing lobbies, if they do it, would be a huge step in the right direction.[/QUOTE]
Hard to take you serious when you don’t even spend the time choosing an Avatar picture. Threads and comments without pics are often ignored. Just so you know.
Yeah, because the validity of a post is determined by whether or not the poster has an avatar picture. Seriously?!?
?.. lol… seriously? I don’t see how having an avatar makes someone or what they say any more important.
Saying that the game at number 1 in the UK game charts is dead is ridiculous. Plus we have the patch coming which should kill the last of the lag. If not then SD may be in trouble. However, how anyone can say Crysis 2’s multiplayer was done well is beyond me. It has lagged ridiculously badly since launch (along with many, many other game breaing problems) without any address by Crytek. The multiplayer was not the second demo so we basically got conned into buying it and it’s not going to be fixed. Brink will continue to do well on PC and 360. Still, games should be right from launch. It’s unacceptable that any game has such serious problems when released.
Dedicated servers means nothing on console. Look at BC2 - Dedicated servers, yet once it launched, thousands of people were complaining about lag. Same for Homefront. And boasting that a beta, which only players with codes could get into, was lag free, isn’t saying much. Now if the game launched and hundreds of thousands if not millions of people were playing and it was lag free, then maybe you have something to boast about. Until then, try to keep your boner for Gears at a minimum.
I don’t know how it is for the console versions but the server population for the PC version is dwindling down.
Just a few days ago, we had over 700 active servers. It’s been reduced to around 450 within a matter of days. I’d be very concerned if i were in their shoes.
I am on the PS3. When I go online, I never find another human player. I put the rank option as “any rank”.
It sucks playing only with bots. 
