small soldier (oxygen): just because a server has pb doesn’t really mean much as far as extreme cvar tweaks goes. when you join a server, drop the console and wait for the cvar violations notice. if the server didn’t check for anything but just said you have zero violations, it’s not even checking. avoid those servers (most admins don’t restrict anything sadly). for example, the famous bio server is considered a pretty leet server, but it doesn’t even restrict m_pitch last time i checked. i wouldn’t touch it with a 10 foot pole because the tweakers will likely have fancy headshot scripts. i am only able to ping a very small handful of sv_pure, pb, etpro 3, sw servers with appropriate cvar restrictions under 100 ms. funny that out of 2500 servers i am lucky to find 2 playable ones most days. i’ve often considered renting a server and setting up the ultimate et server, perfect in every way, but then i see the hundreds of empty et servers and realize nobody would play on it so why bother…
bottom line: if the server isn’t enforcing league-like cvar restrictions, don’t play there. there’s an example of good restrictions here: http://www.teamwarfare.com/rules.asp?set=Enemy+Territory+League and here: http://www.clanbase.com/rules.php?lid=1420 and several other places but you get the idea.
btw can someone address this post of mine? sorry to bump but i’m still not clear, and i apologize if i’m being thick-headed but i’m convinced server hacks are possible (not that i’ve ever seen anything to make me suspicious, just that it would seem logical):
“so basically, i can make a hacked qagame_mp_x86.dll on my server that i’ve added a secret command to that would give me/my friends an advantage, but it would have to use it’s own directory on the clients pc like shrubet does, thus alerting them to my antics…?”