A week after update I may add something.
For last few days i’ve been stalking Phantoms in pubs with Red eye. Playing Red eye is kinda dumb way of counterplay. This merc prevents all those “much skill” Phantoms from their impudent sh@t. Try to prioritise Phantoms over other enemies, kill those a couple times while they are cloaked and you’ll see some people may change merc, rage quit or change team because “fucking Red eye ruins all the fun”.
Well if you make fun of others, somebody may make fun of you. This is how karma works. Not so easy to run with katana toward your victim while getting shot from a far isn’t it?
To think about it, latest patch made things even better for Red eye. Sure he can’t spot you for his team, but you don’t get notify if Red eye watches you atm, which otherwise would let you know to take cover and not overestimate cloak.
Another interesting thing is cloak hp. It used to provide you extra armor based on charge. Now cloak doesn’t provide armor and you eat all damage with your HP. Many people want to add decloak delay, but that means Red eye will take you out even before you can actually shoot back. I already told about that before patch.
As I told a week ago the Refractive armor is not what makes Phantom usefull. Being this powerfull it is still useless lone-wolf concept. He needs a good side ability and whatever he has atm is crap. Hunter is usefull EMP merc, Thunder was usefull EMP merc, Phantom is kinda meh. It doesn’t have to be EMP, but this is where SD should focus to make him viable choice.