[QUOTE=Donnovan;424482]Sorry, just reading posts from people that participated in QW custom comunity.
Everything else ignored. Its a lot to ignore!!![/QUOTE]
This is only not a very irrelevant post but also a very idiotic one. And on top of that quite insulting
[QUOTE=Ashog;424419]Testing of all custom maps probably couldn’t be done alone by SD - there will be no resources for that, because after release most of the team would be working on next games. What could be done is a partially dedicated dev or two who would join weekly a test server (like Scrupus’s Nirvana for ETQW was) and play some of those maps together with players or selected players. All the glitches then would be found much quicker by combined effort. Loads of fun as a bonus guaranteed for all and the dev himself.
But this is just running ahead of the real problem, which is, no kit - no maps. First kit, then all ze rest ;)[/QUOTE]
Unlike Quake Wars or Brink being it a free to play game it’s neccecary for a long substained success that SD keeps on updating the game. A part of the team then working on other projects most likely. It’s not a create a game, patch the game and then forget kind of situation. Is it a lot of work for SD to check the maps? Of course but that’s why I feel like they only should pay attention to the maps which get the most responses.
And isn’t that kind of also my idea of having Ready for Testing being put on special test servers for those maps?