seems so… i get the MAX_MAP_VICIBILITY error when compiling my remagen map and i dont know what it is!
"The Bridge of Remagen" Beta Shots!
ah, now it compiles
/me stupid idiot forgot to detail some parts in the town! :disgust:
u do know 20fps is rather poor he, add about 16 men to your map and some hectic ffe to it and i think u’ll come to bout 10fps
your map looks awsome but if the fps are to low, ppl won’t play it
oh yea, Biergarten wird hinzugefügt werden!
oh yea, beergarden will be added!
i get the MAX_MAP_VICIBILITY error when
Mr Computer says:
Add more Detail Brushes..
I think all that michi.b was trying to say is that MAX_MAP_VISIBILITY errors come from the VIS process creating too much VIS data… this happens when too much of your map is structural, or if the VIS “blocks” are broken up into sections that are too small and too numerous. You could probably get away with making the entire town detail, and then going back in and creating a very simplified VIS-blocking structural “frame” out of caulk.
However, it’s also indicative that you may very well run into this problem again in the very near future, especially given your map is only 60-70% completed - assuming you are still adding more structures and pieces to your map
add some trenches to the last pic with the gun.
the sandbags are looking to tiny. give them a fortified look. maybe some bunker-stuff would be nice.