"The Bridge of Remagen" Beta Shots!


(BXpress) #221

well, you are right thore.
its just, there are not enough pictures… :frowning:


(niko) #222

:banana: :banana: :banana: :banana: :banana: :banana: :banana:

Happy dance for the map


(flashkillaman) #223

:rocker: Alright :rocker: keep it up


(BXpress) #224

well, new shore!


(flashkillaman) #225

:notworthy: :notworthy: :notworthy: Great job :notworthy: :notworthy: :notworthy:
nice


(Det Pak) #226

Map looks good,hey want any help with some custom sound effects let me know,Finished up with RivrStyx’s resurrection,and be a nice change to go back to real WW2 inspired work
Det Pak


(G-Style) #227

Here are some pictures!


It’s the last existing part of the bridge!!!


Erpeler Tunnel Entry!

150 meters right an old ammo depot!

From inside!

The destroyed bridge!

No command!
(sorry for my very bad english!)


(flashkillaman) #228

Looked this topic over almost every picture is there already and he went over there


(BXpress) #229

yea i went to Remagen and Erpel twice:D


(system) #230

xpress why u dont ask a questions on iCQ? :confused:


(Julius) #231

You realize that tracks arn’t completly strait, right?
Exspecially really long ones look quite bad (same for the handrails)

The rest of the map looks really nice but those strait tracks kinda suck :wink:


(BXpress) #232

its just real:P


(BXpress) #233

new shots:



do you see the MG-42 in the next shot?
:cool:


(G-Style) #234

Sorry but i didn’t saw that there are more than one pages in the forum!
If you know what i mean!


(BXpress) #235

yea its ok;)


(flashkillaman) #236

:notworthy: :notworthy: :notworthy: :notworthy: :notworthy: :notworthy: :notworthy: :notworthy: :notworthy: :notworthy: :notworthy:


(Gecko) #237

Great map!

Woundevar! :clap: :clap:

Where’s the alpha/beta version to download?

DOnt forget to put a command post :drink:


(Gecko) #238

I’ve just downloaded alpha version from this link http://www.herrks-base.de/maps/remagen_alpha1.zip

The bridge is very well done :wink: but maybe is too long to make this a playable map.

In my opinion you must hink a lot about the objectives to make of this a good map.

It will be imposible to reach the other side with 2 or 3 field ops firing for effect and calling airstrikes on the bridge, and tehre will be sure losts of snipers, think about this.

After seeing thwe map I have also thought of some suggestions:

The obejctive shold be in the other side of the bridge, one team attacks and the other deffends. Maybe a small vilage or a bunker complex.

Maybe its a good idea to make boats moving to the other side of the river when taking them, to have an alternative way to cross the river (swimming is not very nice :D)

Put flags to change respawn, as the bridge is very very very very loooong :wink:


(flashkillaman) #239

the bridge isnt that long


(Gecko) #240

Maybe its just very long :bump:

It takes exactly 1 minute to cross it.