"The Bridge of Remagen" Beta Shots!


(chavo_one) #201

Just rename the .pfb file as a .map file. They are the exact same file format.


(SuperC) #202

any idea when ur mapwill be finally ready bx?


(BXpress) #203

um, really? no :disgust:


(niko) #204

some day, some where, it will be done

i have faith…

but for now

/sarcasm

alpha test please

/end sarcasm

:stuck_out_tongue:


(Kaesar) #205

maybe make the fog like peasoup, so snipers wont hurt so badly, cos they cant see much

Pretty perfect map :banana:


(niko) #206

how about cream of mushroom soup?


(BXpress) #207

oh yea, i love mushrooms!
but id prefer Sauerkraut :smiley:


(niko) #208

i am too lazy to look…

what are teh coordinates for that…like

x1 - x2
y1 - y2
z1 - z2

i am curious and love HUGE maps


(Kaesar) #209

:banana: how long till you make a beta :banana:


(BXpress) #210

tomorrow -alpha test-


(flashkillaman) #211

whats a alpha test?


(niko) #212

its a pre-release release before beta :stuck_out_tongue:


(thorn) #213

It’s where you test all the alphas


(TNCK) #214

Thanks for the clarification smartass

:bash:


(thorn) #215

np knox

P.S. eat it


(Det Pak) #216

BXpress,
Your map is looking really good,I like the realistic long distance of the bridge length,will make for a longer swim!


(BXpress) #217

here thats a nice shot :wink:


(BXpress) #218

okay after having trouble with q3map2, i got my map compiled!
[b]a small update:
1)handrails and i lowered the rails into the bridge:

2)the same @ the Remagen side:

3)more light @ the small Depot:

4)Health-Cabinet, 1 per tower:

5)Mounted MG-40 under the bridge:

6)a bit green:

7)at least a nice grate:

[/b]


([rD]MrPink) #219

:notworthy:


(thore) #220

actually there isn’t much more than two towers with a bridge between,
a small depot, some railways and a river… but it still looks great :banana: