The age old knife debate...


(Mavrik347) #1

My opinion on this is, well, no, you may be carrying a knife but you still have the rest of your kit on your back so your still carrying the exact same weight. Some people say you should, but I see no logic in it, people may say that you would run faster with it on your back, but the point is that the difference in RL would be hardly noticeble, try it yourself - no really. So I’m just curios, will they implement this and do you agree with it? (The poll is on whether you agree with running faster or not).

Just wondering :slight_smile:


(kamikazee) #2

I don’t think you should run faster with a knife. And that’s not for realism’s sake, I just want less running speeds to make things more simple.


(jaybird) #3

No.


(Wils) #4

So if you’re carrying a rocket launcher, should you run at the same reduced speed the whole time no matter what weapon you’re holding?


(JIM_BOB7813) #5

Don’t look at it from a realism point of view, look at it from a gameplay perspective. Will it be more fun/easier to knife someone if you run faster when holding a knife? Yes. You can catch up to them from behind/bounce around while jabbing at them. :twak:


(=SC=Beef) #6

Agreed

Of course, you can not increase speed for knife but then say ‘oh but rocket launcher is different’

Make speed dependant on the weapon your holding or dependant on all the weapons your holding.

dont got halves.


(Mavrik347) #7

Makes sense to me.


(Danyboy) #8

i think you’re all missing one piece of information:

everyone runs faster with a knife


(RosOne) #9

Yes, that’s how I always imagined the average CS player… monkey with a keyboard (sue me)

And no, you shouldn’t be running faster while holding a knife. Not cause of realism, just cause you don’t want all the people running around with knifes to be faster or using knife-run scripts.


(Ifurita) #10

From personal experience, yes you do run faster when a weapon is packed/slung/etc than when out at the ready. For example, the M60 machine gun weighs 23 lbs without tripod. If you’re carrying it in the assault position and trying to run, the weight gets very unbalancing as it shifts back and forth. By contrast, if it’s pack in a better travel configuration, then the weight is better balanced and centered, and you can run quite comfortably (as it were). Natually, the smaller the weapon, the less unbalancing it is when running, but even something small, like an M16 is easier to run with when slung, than in an assault carry configuration.


(SCDS_reyalP) #11

Have you tried running with a rifle (or similarly heavy/unweildy object) in your hands, vs on your back ? 10 pounds in a backpack barely affects you at all. 10 pounds on your arms held in front of you is a big difference. Running with a small item in one hand (knife, handgun) is much easier.

That’s how it is in the real world. As to how this should work in game, that should depend purely on gameplay. It’s not clear from your question if you have a specific game or mod in mind.


(Mavrik347) #12

I’v ran with a packed bergan and an L85 and TBH not noticed the difference in speed with it round my back or in my arms. Admitebly, its more comforteble to run yes, but not really effecting speed, especially when rounds are bouncing around your head (ingame).


(Hakuryu) #13

A RL in hand would make you run slower than a RL on your back, because with it on your back you can go faster from having your arms free to help with balance. Even with it on your back, the speed decrease would be negligible unless the weight of the weapon is extreme. An old LAW rocket for example wouldn’t slow you down much, but the new one the US Army uses (I forget the name) weighs 45 pounds and would definately slow you down with that on your back.

In a game however, the only rule is gameplay. If it plays better one way than the other, then you know which to implement.

Imo, if you are going to slow down the player regardless of what they have in hand, then you must also give them a bonus like increased armor to level the playing field versus faster players. If you only slow them when a heavy weapon is in their hand, then possibly make that weapon take time before firing (like the QW lock on) so that these players cant simply run with the best and unleash something big easily.

Back on topic… I don’t think the knife should change speed at all. It’s a close quarters and situational weapon; not meant to create melee-kamikazee fighters.


(Danyboy) #14

the fact is you can swing both arms out when running with a knife/pistol, which greatly increases speed than if your holding the rifle to chest while you run. Also, balancing a large weight like a rocket launcher while you run should be an even bigger decrease in speed.

If you look at the vast majority of games single-handed weapons are easier to run with - and there is a reason for it.


(mortis) #15

Given that script kiddies would exploit it, the speed should be the same.

All I need is 8 enemy medics attacking me, running, bunny hopping and shrugging with their knives out using their 50 button programmable mouse to alternately med pack and scurry about.

I don’t see many wars won by knife wielding armies who are victorious because of their increased speed and reduced load. In fact, in World War III, the only weapons will be bare fists, because you can run even faster with nothing at all in your hand. We’re going to train our soldiers to jump a lot, use no weapons, and go prone in midair while shrugging. Victory is guaranteed!

One funny thing in Wolfy is that you always can run backwards at full speed (as far as I can tell). I can run backwards at full speed, go up stairs, run through brush and I’ve never fallen down…damn I’m good! Getting hilarious knife kills in Wolfy is usually an exercise in stealth, as it should be.


(SCDS_reyalP) #16

Perhaps we are using different terminology here. It seems pretty clear to me that an all out sprint is easier with your hands free. Speed is less affected if you are talking about a sustainable longer distance run, but fatigue and agility are affected if you are carrying something in your hands.

Of course games don’t really reflect the real world movement very well at all, so you can argue that all kinds of different, mutually exclusive approximations are equally valid. Hence, gameplay first, and then justify it with whatever ‘realism’ argument you want later :smiley:


(Got-JuicE) #17

Think about it running with a rifle on ur hands would be more awkward then running with a little knife, sure the weight would still be their but you would run alot faster with knife in your had.


(Grey Matter) #18

I think you should only run faster when your being chased by someone with a knife :smiley:


(thewonderfulcar) #19

running with a knife is dangerous, what if you trip and stab yourself?


(SpetSnaZ) #20

What is the reason for letting people run faster while holding a knife?
It’s is BS.