Except for balancing their numbers between teams?
That’s the point of balancing - to make both teams equally strong by means of both strong and bad teammates number[/quote]
Except no? Like I said in my last post there will be no such thing as balance it’s impossible to have any balance unless you’re playing a perfect game with balanced mercs and teams of people who mesh well together.
You aren’t going to get any of that in pubs…even if the teams were well balanced stat wise that doesn’t mean they will do well…the team may not mesh well or something no matter what wants to play their assault merc or wants to play their Fletcher offensively instead of healing or engineering…
Or one team’s comp may just be a lot better than the other…having 3 Skyhammer and a Arty on defense in Chapel may just outdo the team you’re running with 1 engineer that your opposition is focusing on.
There are way to many variables to consider for their ever to be any kind of true balance without the game being premade pretty much.
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