Stat Tracking


(Nail) #41

lol, maybe use K/ instead of K:


(SockDog) #42

Dammit. I caught that on my earlier post too. :slight_smile: Fixed now, I don’t need no stinkin’ smilies. :slight_smile:

Thanks.


(Herandar) #43

So I guess having the statistic is fine. It’s the global leaderboards that are the problems. Correct?


(MrX) #44

[QUOTE=H0RSE;261206]I don’t think Brink needs to cater to every single consumer possible. Brink is offering a plethora of features, and those who get Brink, will see all it has to offer. Players who enjoy class based objective and/or SD-style games, will enjoy Brink and those that don’t - perhaps they won’t. No one is making them buy it. Brink is its own game and I don’t feel it needs to sacrifice that for the sake of others.

When people go out to buy a chess set, they don’t bitch and complain because it doesn’t include chutes and ladders.[/QUOTE]

[LEFT]So true.In an objective game based i dont care about kills ,i care if the objective is accomplished.
That new fashion that exists nowdays about stats and tracking i cant get it.Every game tries to have the same elements as the other and i totally disagree with that ,cause when u generalize something to make it more crowd appealing then its when the game loses its unique identity[/LEFT]


(Apples) #45

[QUOTE=MrX;263709][LEFT]So true.In an objective game based i dont care about kills ,i care if the objective is accomplished.
That new fashion that exists nowdays about stats and tracking i cant get it.Every game tries to have the same elements as the other and i totally disagree with that ,cause when u generalize something to make it more crowd appealing then its when the game loses its unique identity[/LEFT][/QUOTE]

Its because some people still cant understand that if you get uber outgunned in a game, there is not any possibility you can win, but now people say “meh its stacked / unfair” instead of improving their aim. That may sound elitist, and yes it is, I’m by far not a good player, but I dont cry when my team get steamrolled because no one is actually able to kill an opponent one on one, yeah objectives are the main goal, but you still have to kill people in order to do / defend these objectives.

Oh, and I’m not a t all a “statistic” kind of guy, to me its not because of statistics that people tend to care about kills, its because it should be the first purpose of any FPS, the main mechanics, while the objectives in this case are just a goal you can achieve by using your shooting habilities, and other stuffs such as pliers, cuz ngies are cool guyz who can plier you to death :smiley:

Peace, the flamewar can start.


(MrX) #46

Worse they say you cheat every time :>
Defending an objective means that u have to kill ppl.Now the question is :You know that u are good and u killed like 20 ppl and died 2-3 times.You know u did well ,then why do u need a k/d ratio board ?Answer :to see how many guys you killed exactly or for every other player to see how good u are and u brag for it?:stuck_out_tongue:


(Apples) #47

[QUOTE=MrX;263715]Worse they say you cheat every time :>
Defending an objective means that u have to kill ppl.Now the question is :You know that u are good and u killed like 20 ppl and died 2-3 times.You know u did well ,then why do u need a k/d ratio board ?Answer :to see how many guys you killed exactly or for every other player to see how good u are and u brag for it?:P[/QUOTE]

Oh, as said i dont care bout the stat myself, no stat at all would be fine by me, I just thought that you linked a bit too fast the KDR and the sudden envy people want to kill moar, people allways wanted to kill in a FPS, and high ego was here from the start, braggin is part of PC gaming anyway :wink:

Its the mechanics of the game that makes it nub IMO, in an obj game you have to move your ass, while in some other game with instakill n stuff + slow speed you can camp to protect these stats, there is the real problem IMO, not the stats themselves, but the pace + goal of the game that make the guys caring bout their stat, try to camp static in Q3 for more than 3 minutes… :smiley:

Peace


(MrX) #48

Well i agreee with you and having played so many games (im not bragging ) i bump into players that dont help you when u get shot cause they are afraid that they will die with you .Instead they camp ,let u be killed and when the enemy comes then they kill them.This is why i hate stats(involving k/d).I prefer stats showing how many objectives u completed for example or defended.I see ppl getting online and bragging for their stats accuracy and k/d ratio and when u see them in game their teamplay is subzero.


(LyndonL) #49

And then there are those people with 50 kills and 9 deaths who have completed half the objectives… Ohohhhhhh snap!


(Humate) #50

What you are talking about is social team play, which is directly helping other teammates by handing them ammo or health. However taking the enemy out, is also teammplay - because you cannot do the objective if there is someone guarding it. And if there is no one guarding it, they stop the enemy trying to kill you while youre doing the objective, by killing them first.

Nothing to do with stats.

Defending an objective means that u have to kill ppl.

Attacking the objective, also means you have to kill ppl. :wink:


(Bullveyr) #51

Yea, we shouldn’t forget that in the end the game is about shooting people.


(MrX) #52

You dont get the point .Im saying that there are people who let u be killed and then kill the enemy because they are afraid of dying and lose their awesome k/d ratio.Ive seen it happening so many times


(Apples) #53

I often do that as a medic, as i can revive my friend after. What the point in blocking his line of fire and get both killed while I can wait in the corner and instarevive him?


(Herandar) #54

Apples, if you are doing it for that reason, then you aren’t doing it to maintain your ratio. It’s the context that is important. Plus you revive afterwards. Campers tend to be snipers.


(Apples) #55

Yeah indeed, I just shown a counter exemple, as its easy to jump on conclusion about a player’s motivation for playing the way he does, thats why any automated system wont be as good as a good admined server IMO.


(Herandar) #56

That is true. Speaking of jumping to conclusions, you wouldn’t believe how many times I’ve heard in XBox Live BFBC2 games someone accuse the opponent of cheating just because they got killed by said opponent.

There are a problems with XBox Live (and the “community”, especially) but aimbots and hacks are not really an issue in the closed monitored system.


(Crytiqal) #57

Same can be said for snipers that want to maintain their accuracy.

I once specced someone for 5 minutes in which he made 2 kills, not shooting the other 60 players walking passed below afraid of missing his shot or something :s


(LyndonL) #58

Lucky there won’t be snipers in Brink (per se).


(Striker92) #59

waiting for the team-mate to finish a fight (by dying) and then coming in as a medic is a viable tactic, the opposing player will most likely have little health and if u revive ur team mate first then attack itll be 2 on 1. The K/D ratio is jst a bonus. But all players have their on styles, and thats what a MP game is all about.

Does anyone know if there will be end game stats (like in ETQW) which show best XP per class and possibly kills?


(Herandar) #60

Ugh. “Look at me. I gotta 100% sniper rifle accuracy!!” You gotta wonder if he disconnects his internet or hard crashes his computer if he misses a shot, so that the stat doesn’t update.