[QUOTE=DarkangelUK;210613]I love how you like to throw in completely random stuff into a conversation for no apparent reason.
I never said it wasn’t part of the game, i said what the issue is that people have with it. I don’t have a major gripe with it, for me it’s just like tricking… you get great advantages from practising it and reap the rewards when you master it… still doesn’t stop people complaining about it either. I take advantage of the physics, you take advantage of an animation… the difference is im not so close minded to appreciate why people could potentially see them as exploits.
IMO (<-- please remember that part), i think the scope accuracy shouldn’t increase until you’re in the scope, not during an animation when really it should be at its least accurate. That’s just my thoughts, but not something that bothers me all that much. Others think you shouldn’t be able to ramp up slopes and i can understand why…[/QUOTE]
I just feel that this is in no way an exploit what so ever. People don’t have a direct problem with quickscoping, but more so being killed by a sniper rifle at close quarters in general. I don’t approach the subject with a closed mind because it is simply the same whine that comes up with everything. Trick jumping might be more on the same level as quickscoping and other weapon use methods. Not that they are exploits, but are intentionally integrated into the game design. I think the real issue is not taking advantage of variables of a game, but actually playing it as it was meant to be. People just make it sound like the sniper rifle auto-aims through quickscoping, which it does not. You can just as easily kill someone scoped in normally, but it will leave you locked in scope for a few seconds longer. This is not nearly enough in my mind to create a balance issue or a serious problem in the game mechanics. Something more “exploitable” is the weapons swap trick that allows you to fire a no scoped shot straight on (although this is rarely used). People are entitled to their opinions about it, but they should at least understand that it really isn’t as significant as they make it sound. To me quickscoping is the same as nade cooking as strange as it may sound to you… some people will say that cooking nades make it to easy to kill with them (which it does). It still comes down to individual skill, as it does with all weapons. Lowering your sensitivity makes it easier to aim, and creating toggles can help to control weapon recoil. Just saying that if something like this is truely an exploit, then what is next.
That was just stupid to use as an example…