[quote=jazevec;210255]I think sniper rifles are just not fun in FPS games.
- Often, they encourage bad players to stay bad. They do this by making the players give priority to their own safety (staying on a hill) over helping the team more directly.
- An ambushed sniper dies easily, but it doesn’t matter if a “random” sniper death can’t be prevented, and removing snipers is more time-consuming than moving past them.
- In real life, snipers are taken care of largely by communication. Once a sniper is located, he’s typically in trouble and has to move after firing a shot. This is not the case in FPS games. Often, snipers are in known location, they’re just inaccessible, because the map is surrounded by Big Mountains, BIg Sea or Big Walls.
- The best counter to a sniper is often another sniper. This is just not fun in FPS, it causes arms race.[/quote]
Have you not seen the brink maps description? i believe there will be very few mountains involved lol, they are aparently mediocre size.
Also snipers add a tactical dimension vital to fps’s since it means that some heavy with a medic cant just run down the middle of the map killing everything it its path while getting healed, it means players have to use cover effectively and would mean the covert class got played alot more.
Its also extreamly skillfull, yes some snipers are bad, but those snipers dont kill anything so i cant see what harm they are doing…they just dont want to get repeatedly raped in close combat…
This isnt “real life” if this was “real life” they wouldnt be using cartoon style characters and everyone would die from one shot…
To be honest, it just sounds like youve not played sniper much, or your not very practiced at it, or you get shot by them alot…plenty of players love the sniper…im not saying its the weapon to end all weapons but it should be in an fps…