Silly Ability Repository (Ability Concept Megathread)


(DankBeretField) #41

BANhammer

Skyhammer’s ultimate ability.

Permanently ban any hackers when hit. Banned hackers automatically lose all hacks, profiles and every single game, regardess of price. Others hit by BANhammer will be killed without penalty, except for noob Vasilli and Phantom which will lose all mercs without refund.


(Your worst knifemare.) #42

I like how this thread went from seriously considered ideas that could be reworked or scrapped all the way into London zombies and a murderous spork(i love the spork idea)


(Dr_Plantboss) #43

Well it originally WAS “Silly abilities”

We just discovered its true purpose.


(TheFluffyOne) #44

I find that London zombies would be a great mode for SD.
A horde mode where all the merc’s abilities and roles would be put into practice.
I just want to see some zombies doing parkour.


(Your worst knifemare.) #45

Potato gun

Cooldown: 15 seconds
Shots: 1

Fires an inaccurate potato that kills any merc it hits. If it hits the ground it leaves a sticky mess which lowers speed by 50%


(SweetGenocide) #46

Bird Airstrike
(In memory of Raziel)

Instantly call upon a storm of birds that will take huge dumps in the battlefield. Some of the birds can be: Eagles,Swans,Cranes,etc.


(Dr_Plantboss) #47

[i]“Pop” Gun[/i]

Shoot an explosive soda can that does 200 damage upon a direct hit with an AOE.

Cooldown: 20 seconds


(Your worst knifemare.) #48

[quote=“SweetGenocide;c-220541”]Bird Airstrike
(In memory of Raziel)

Instantly call upon a storm of birds that will take huge dumps in the battlefield. Some of the birds can be: Eagles,Swans,Cranes,etc.[/quote]

I love it.


(SweetGenocide) #49

[quote=“paramountGasoline;c-220546”][quote=“SweetGenocide;c-220541”]Bird Airstrike
(In memory of Raziel)

Instantly call upon a storm of birds that will take huge dumps in the battlefield. Some of the birds can be: Eagles,Swans,Cranes,etc.[/quote]

I love it.[/quote]

Thanks :kissing_heart:


(Your worst knifemare.) #50

Anti-tank mine:
-More damage than normal mines
-Can’t be shot until armed
-Only triggered by Assaults, Fire-supports and EV
-Really fat


(JJMAJR) #51

Ambush Specialist
-Replaces Fletcher’s Objective Specialist
When near a friendly deployable, you become cloaked if standing still for 1.5 seconds.


(Dr_Plantboss) #52

[quote=“JJMAJR;c-221610”]Ambush Specialist
-Replaces Fletcher’s Objective Specialist
When near a friendly deployable, you become cloaked if standing still for 1.5 seconds.[/quote]

This is only silly for one reason: All engies have deployables…

Me like!


(Mr-Penguin) #53

Phase Dash
Teleport in a direction, but you instantly gib yourself if you teleport into a wall, deployable, enemy… basically any solid thing.


(JJMAJR) #54

[quote=“Dr_Plantboss;c-221626”][quote=“JJMAJR;c-221610”]Ambush Specialist
-Replaces Fletcher’s Objective Specialist
When near a friendly deployable, you become cloaked if standing still for 1.5 seconds.[/quote]

This is only silly for one reason: All engies have deployables…

Me like![/quote]

And Fletcher has 3 that he can use as cloaking stations, while Proxy has 2, and Bushwhacker 1. Don’t forget all the health and ammo stations too.


(GatoCommodore) #55

Ability: Candies

allow you to put down candies, heals 2 hp when picked up


(Mr-Penguin) #56

[quote=“sweetColumn;c-221664”]Ability: Candies

allow you to put down candies, heals 2 hp when picked up

[/quote]

you get a candy

and you get a candy

and EVERYBODY gets a candy


(NuclearCats) #57

[quote=“Dr_Plantboss;c-221626”][quote=“JJMAJR;c-221610”]Ambush Specialist
-Replaces Fletcher’s Objective Specialist
When near a friendly deployable, you become cloaked if standing still for 1.5 seconds.[/quote]

This is only silly for one reason: All engies have deployables…

Me like![/quote]

I Had an idea for a engineer who was meant to soft-counter deployables, including health and ammo stations. it is the seccond in this Thread


(Mr-Penguin) #58

takes out defibs
revives thread

Signal Scrambler
Deploy a medium-sized device on the ground that shrouds all shrouds all allies within its AOE with a pixelated overlay, making them harder to be seen and identified by enemies. The Scrambler also hides allied HUD indicators to enemies.

Should an objective be completed in the radius of a Signal Scrambler, the enemy team is not notified of it until 5 seconds have passed.

It’s like Phantom’s cloak, but for your whole team. It also stealths objectives (for 5 seconds)!

Cluster Grenade
Toss a grenade that bursts into 5 cluster charges on impact with any surface. Charges explode on contact with any deployable, the EV, or after a 1 second delay.

What happens when you combine Nader’s launcher, Fragger’s frag and Stoker’s mollie? You get this.


(Your worst knifemare.) #59

Stalk (needs better name):

Detects an enemy thats currently in your sights (only for you).

If you kill and finish them, all enemies in a large radius to them will be detected for your team.

Can only stalk 1 enemy at a time.

That enemy will be notified of you stalking them.

Lasts until either you or enemy dies

CD= 15 sec between enemies

[quote=“Mr-Penguin;c-224013”]takes out defibs
revives thread[/quote]

V43


(PINGU_1) #60

Not sure if it’s silly but a merc with the ability to invert keyboard control of opponents for some time would be fun to play with(W would change to go backwards,S will change to go forward and same for right amd left). The name is pretty much simple “Inverter”.