??? what where? in Wales?
Seven_dc's Forum Damage 1024^3 mapping competition 2004
The Welsh are reknowned for their ‘unusual interest’ in sheep 
Soooo what’s the score with the map fixing peeps?
I should have a new verson ready later today (or tommorow) if I dont find any more problems.
Cool. FYI I found one weird thing with Bazaar - I once dropped dyno on the box lid and it went thru to land on the ground beneath :o. Couldn’t make it do it again though 
I’ve got my ‘fixed’ version (hah as if we ever truly release bug-free maps!), but I need to know if we go with the same names (IE pk3 will replace the old one) or whether we need them to have all-new names to prevent a conflict.
Someone pipe up and I’ll get my next version sorted.
Hi, [TFA]Violator has provided a map with a new name. So I think we sould rename our maps to prevent conflict.
Violator named his map as vio_ascend. like 3 letters from your nic and then the maps name. Like mine would
be sev_thecave. problem here is that the
ctf_cave
mml_claustrophobia
ml_chapel
maps allready have _ in them. Well I think it is up to you guys are they going to be named, but the 3 letters from your nic
and map name is preferred.
I once dropped dyno on the box lid and it went thru to land on the ground beneath :o
My function constructible is within an open top weapon clip box, this is so it can only be distroyed by placing the dynamite on the top of the relic box (scriptmover), above the hole in the weapon clip.
There is a weapon clip brush a cross the middle of the hole to stop the dynamite dropping through, as you found, some times the dynamite will find a way round this… and drop. Adding more brushes to stop this makes it much harder to damage the function constructible, so I had to compromise a little and leave it as it is.
Well, I’ll see if mml_claustrophobia_v1 works - I usually append _v1 for final releases.
Might be too long in which case I may shorten my name to something like mml_claustro_v1 for BSP’ing etc. purposes.
Hi all.
Ok I have worked with my map mainly replacing textures and adding little details. I am also going to boost up little the lighmap scale and convert my commandmap into .jpg. I was also thinking that it would be great idea support bobot mode in our maps. So everyone could have phun without empty servers. 
I mean [RW]Tiger’s bobot mod.
http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=7719
BTW sock has requested that I made a somekind of decicion about the sticky voting thread. I think we could set a dedline for the voting. maybe next monday would be deadline for the public votin. I am still confused about mappers private voting. how should we do it? A thread in this forum I think would be too 31337 so If we (I) would come somekind of voting template and everyone would pm me their vote.
And who wants to give me updated map file of their competition entry. detoeni and Violator have given theirs and I think I can squuese mine tonight.
I guess it is a little late to mention that openings for the
ladders on the top floor of Bazaar are a bit small when
the server is loaded up… hard for Axis to get downstairs
quickly after spawning. It would be nice if either they
were enlarged, or there was another drop down hole
to allow for quick escape from the spawn.
SiliconSlick (who meant to post earlier some of the issues he had
seen in game play but forgot a lot)
I guess it is a little late to mention that openings for the
ladders on the top floor of Bazaar are a bit small
No worries, someone said that in an earler post, so I fixed it in the new verson 
Ok what is our status…
I have allmost made my new version work. still some texture issues.
We need new versions from:
Joops Sloop
Go-Gerbil
Red*Uk
MindLink
More mineable places too… need more mineable places
in those maps that have grass/dirt.
And climbable trees… need more climbing trees.
SiliconSlick (randomly spewing gibberish at no one in particular)
Thx mindlink I got your map.
Well We still need map from:
-Joops Sloop
-Go-Gerbil
-Red*Uk
Btw I am creating Private voting. And as I think of it who will be in I suggest that all participants and siliconslick because he has been so active.
what do you think should we just stick with the mappers?
ACK!
I R teh slacker, will get on to it. As for private voting, you da man, so I’ll go with what you suggest - slick is bearable I suppose 
Ok. I got first private vote from detoeni. I was able to make my vote today… So I need votes from:
Go-Gerbil
Joop Sloop
Red*UK
MindLink
SiliconSlick
[TFA]Violator
And I am still waiting map from:
-Joops Sloop
-Go-Gerbil
-Red*Uk
The voting is not so critical please take your time… The maps I am starting to tap my foot here 
It’s the weekend, so I’m going to try to sort out both before I wipe my C drive and reinstall.
Bloody stupid graphics card drivers haven’t been the same since I tried to upgrade to a version that supposedly didn’t crash in ET.
I used to love nVidia - in the same way I was blindly loyal to Pentiums. Now I run an AMD and plan on going with ATI next gfx card. Says it all really 