Fwiw I actually agree with everyones comments. Battery is much fairer for being able to blow the back door - just confusing sometimes because it’s implemented on some servers and not on others. I filtered out etmain some time ago from my ASE. Props to Bani, Rain and the team for all their efforts - it’s been appreciated and is helping keep the ET scene alive (but lets not forget the chaps at SD for putting it together in the first place 
I didn’t explain the config updates very well - do you remember when ppl started to see a green spike on their lagometers for certain servers? Turned out to be PB auto screen shots, something like every 5 seconds - irritating on BB, unplayable on 56k - simple enough thing to put right if you know how to configure PB - not so easy if you’ve just downloaded a PB config from somewhere and don’t really have a clue about the var settings.
I’ve played on servers where I suddenly start getting hammered for using picmip at my standard picmip setting, or r_intensity or any number of ET vars.
Conversley, I played on servers where PB was active but noone had actually told PB to check for anything - bit pointless tbh.
Ever played on a server where it’s running an older version of PB and whines constantly about the fact your using a newer client?
I know some of these things are kind of sorted now and this certainly isn’t a rant but it leads me to the conclusion that if Shrub was a bit of a nightmare for consistancy, so is ET-Pro to an extent. Why? Because each server admin is allowed great freedom in the configuration of their server - a good thing? Well yes in theory - I can setup a server without too much grief and I bet most of you guys can as well because we’ve all been exposed to server environments or are smart inquisitive ppl. But what about the rest?
If you rent a clan server then my experience of this (Barrysworld fwiw) was that you could still adjust all the server vars from an HTML page. The opportunities to screw things up are great.
The debate over XP (which still seems to me to be a game device that allows decent gameplay for those large maps) could be brought to a swift end if the following were possible;
Within the game configuration there could be the following options;
Pub play with XP - campaign
Pub play without XP - SW
Both of those configs are not going to enforce comp cvar regs but because these settings are common to the game the cvars are standard server to server.
Additionally there could be;
Comp play <insert your league name here> without XP - SW
Now the smart part is that by default, every server can enforce it’s cvars rules but because they’re standard to each ET install there’s not much scope for controversial settings.
Add to that server cvar configs that can be updated by leagues in the style of the PB client (maybe even via a bittorrent stream) and proporgated so that effectively the updates are P2P based and you have the beginnings of a system that caters for all.
Who knows maybe a flag could be implemented so that when you use the ingame browser or ASE, Pathfinder - any of the game server clients, it’s possible to see a visual que as well as the standard ‘bumf’ you normally see which could show the config of the server deviates somewhat from the games inbuilt options before you join it.
Sorry to be so long winded but I felt that I didn’t explain my last paragraph very well yesterday.