[QUOTE=Senethro;257291]And this shows you have no idea what you’re talking about. Bullets have a tendency to pass straight through the human body, not to cause them to perform backflips.
Its like how the Hollywood guns are extra bassy and sound like firing medieval cannons. Ragdolls are part of an aesthetic of “sweet kill br0” that pretends realism.
You can use the arguement that its “cool” (and I disagree, its a boring overused gimmick by now) but realistic it ain’t.[/QUOTE]
what is this I dont even…!?
go play half life2, make a headshot with the first pistol and profit.
it looks ****ing awesome and no the body does not fly miles away…
it drops stright to the ground, it just looks correct.
that said, there is a pretty big chance in brink that you wont die on the ground…
meaning you die mid air or on a higher ground.
death animations would totally ignore this, but ragdolls would work pretty perfect for such a environment.
If I kill someone on the high ground and his body falls down, I would rather see him fall down like I expect a body falling down, a death animations looks just silly in those situations.
there are several different kinds of ragdolls, some are over the top (BF2) some are appropriate (CSS) some are on the middle ground (HL2).
Death animations are far far away from beeing good looking or even realistic.
they’re cheap and low quality material.
[QUOTE=Crytiqal;257323]But if you’d have ragdoll then you cannot calculate how the body will move and land, thus reviving would be impossible. And it’s features like these (revive, give ammo, buff etc) that improve teamplay and what this game is all about.
I agree tho, ragdolls for players who are unable to be revived (killed and gibbed) would be nice to see ;)[/QUOTE]
when will people learn that even ragdolls can be adjusted…
there are several ragdoll mods for the source engine.
gamebanana.com provides dozens of them.
CSS for example also uses more realistic looking ragdolls than HL2 or even TF2… even though it runs on the same engine.
it can all be adjusted, and if they want to be sure, they can disable ragdolls altogether after the body hit the ground, just like it is in Crysis.
Kill something mid air and the ragdolls will kick in, body lands on the ground ragdolls get disabled.
shooting it wont move it further away, no matter wich weapon you use.