[quote=“Old Man;52020”]I bought Phantom on day one. After few games I knew he is easy mode and stopped playing it. I’m going to play it NOW when is more balanced.
I don’t agree with all changes - for example I would prefer the refractive armour losing the HP boost for sake of the same cloak transparency and keeping Phantom HP at 120, but I have no influence over this.
Still cry me a river and learn to aim. [/quote]
They over nerfed him.
Phantom
[b]Phantom's health has been lowered to 110hp (from 120hp)
Refractive Armor maximum recharge time increased to 10s (from 6s)
Taking damage that exceeds remaining Refractive Armor energy will now also eat into health[/b]
Heartbeat Sensor detection no longer disables Refractive Armor, but will still spot Phantom
[b]Refractive Armor no longer prevents gas damage from eating into health
Refractive Armor is now slightly more visible when Phantom is moving
Cloaking/de-cloaking audio is now more audible to other players[/b]
Melee Weapons
Added a turn-speed-limit for melee attacks to prevent exploits and to reward initial aim
This will be fine-tuned based on player feedback and metrics
Katana - Reduced run speed when equipped by 2.5%
Katana - Secondary attacks now deal damage for a shorter period of time
Augments
[b]Chopper Augment melee damage bonus reduced to +15% (down from +20%)[/b]
Seems like almost every aspect of his melee capabilities were nerfed and sadly everyone elses in the process.