Post from crossfire (week ago)
"Request towards admins , if ppl like that Rahdo come here again talking crap and lying to this community : Please ban them straight away… "
Now he has a reputation!
Post from crossfire (week ago)
"Request towards admins , if ppl like that Rahdo come here again talking crap and lying to this community : Please ban them straight away… "
Now he has a reputation!
Oh well, just trying to help. Don’t dredge up the past. Live in the now. Quoting ancient text and interviews won’t change the existence of Brink. Brink is now. Words of wisdom.
[QUOTE=Apples;357216]Erm why? Vert simply pointed obvious lies from rahdo… nothing more nothing less! I still think it’s beth’s fault but still, the point here was to sell the game and not to care about your playerbase.
SD has lost his playerbase with this title, well they gained another one, the console one, and it’s bigger so from a purely corporation point of view I would say GG, from an ethical point of view on the other hand I would say “meh”… But this world is far from being ethical anyway!
Not that I care, I’m pretty fine with ETQW and now that all the players are supcom and actually know the game, even the pub games feel entertaining!
Peace[/QUOTE]Apples, I don’t think Rahdo full out lied. When he did the interview, I guess the features were in development and/or planned to be integrated. My gut feeling is that Bethesda intervened and pushed the game out as quickly as possible. I know who I blame for this mess and it’s not SD.
He was kind enough to expand on the direction the game was going in back in the days. Now somehow people think they can derive entitlement out of this and chastise SD with old posts. Is it really any wonder that they’ve stopped saying anything altogether?
[QUOTE=*goo;357242]I’ll re-quote this for the second time (third time in this thread):
What’s hard to understand about that? Those are words from Splash Damage themselves.[/QUOTE]
if you take the larger narrative of the article, and not just a sentence out of context, it communicates something quite distinct from the single sentence you’ve chosen,
But the relationship might be closer than you think. “I’ll be honest,” said Richard Ham, creative director at Splash Damage to Joystiq during a recent press event in Los Angeles. “Brink is Enemy Territory 3. Let’s not mince words here.” Well, okay then.
Ham said that Splash Damage’s main goal with Brink was to take the often complex Enemy Territory gameplay – “which is really very hardcore, very fast, very in-your-face” – and adapt it to a wider audience. To do that, SD examined how “the best of the best” played ET, like clan players who win tournaments, and tried to figure out “what it is that they do moment to moment to ensure that they win, and how we can put systems into Brink that will ensure players are doing that automatically, without even knowing that they’re doing it in the bigger picture to win the game.”
But before that shows up, Brink seems destined to satisfy fans of team-based shooters, especially those with some Enemy Territory experience. “We didn’t really change our formula very much,” Ham said. “We really think it’s pretty good. It was more just about making it accessible.” Brink comes out in May.
it’s clear that you may have a reason to be pissed, but it’s not because of “lies” you were told…I can totally understand/appreciate if you are torqued about the direction they took to make it more “accessible” (which they are explicit about re: these changes in the article)…but to call this first sentence a lie makes it look like you didn’t pay attention to the rest of the article…all you had to hear was ETQW3 and the swooning began.
I think I read a post (a couple of weeks after release) claiming 100,000 PC disc-based sales in North America. Even assuming Brink only sold 100,000 copies in total on PC, it has lost the best part of 99% of its player base in 2 months. Sales (and hence player loss) are probably greater than this, but when you’re quibbling over 1%, it’s fair to say something went wrong and that it isn’t limited to comp. players.
On the one hand I feel a bit sorry for SD. There’s bound to be some negative feedback when you swap platforms (selling out your fans, etc.) and I expect id software will be in for a dose of this if Rage doesn’t play absolutely perfectly on PC. It’s clear development priorities changed and the planned PC stuff got pushed back or pulled (even simple changes like pings instead of green bars were post-launch).
Obviously, nobody in their right mind is going to go back to the crossfire forums and say:
“Actually guys, probably best to lower your expectations for this one, we’ve decided to focus more on the consoles. Sorry about that, bills to pay.”
But to let the impression persist that these features were important without a demo or even any Mouse/KB footage was a lie by omission.
Personally, I would be really sad if SD completely migrated to console (style) games. They were one of the few game devs/musicians/film directors whose output I would pay money to experience without any reviews from press or friends. 
[QUOTE=wolfnemesis75;357246]Don’t dredge up the past. Live in the now. Quoting ancient text and interviews won’t change the existence of Brink. Brink is now. Words of wisdom.[/QUOTE]Can’t you just start another “What’s your favourite colour in Brink?” thread and leave the PC players to lament their loss in peace?
[QUOTE=MoonOnAStick;357261]I think I read a post (a couple of weeks after release) claiming 100,000 PC disc-based sales in North America. Even assuming Brink only sold 100,000 copies in total on PC, it has lost the best part of 99% of its player base in 2 months. Sales (and hence player loss) are probably greater than this, but when you’re quibbling over 1%, it’s fair to say something went wrong and that it isn’t limited to comp. players.
On the one hand I feel a bit sorry for SD. There’s bound to be some negative feedback when you swap platforms (selling out your fans, etc.) and I expect id software will be in for a dose of this if Rage doesn’t play absolutely perfectly on PC. It’s clear development priorities changed and the planned PC stuff got pushed back or pulled (even simple changes like pings instead of green bars were post-launch).
Obviously, nobody in their right mind is going to go back to the crossfire forums and say:
“Actually guys, probably best to lower your expectations for this one, we’ve decided to focus more on the consoles. Sorry about that, bills to pay.”
But to let the impression persist that these features were important without a demo or even any Mouse/KB footage was a lie by omission.
Personally, I would be really sad if SD completely migrated to console (style) games. They were one of the few game devs/musicians/film directors whose output I would pay money to experience without any reviews from press or friends. 
Can’t you just start another “What’s your favourite colour in Brink?” thread and leave the PC players to lament their loss in peace?[/QUOTE]
You can lament your loss, but that’s why I posted: its not exactly done in peace when peeps dredge up the past, right? Especially when other people who like Brink are called out for it, that’s not fair. If I said that ET:QW sucks, you’d get upset. Right? Or if I flat out said: Brink is better, which I never did. Please keep that in mind. I get quoted a lot by fans of those other games whenever they are trying to make a point, but its usually based on emotion and lament rather than what I was saying. Often peeps come at me but: This forum is Brink. Not those other games. And Brink is trying to stand apart. Many other games are multi-platform, it makes little sense not to. And designs are altered as a result. When you purchased Brink, it was made clear that there would be “shared concepts” that would translate between the 3. But honestly, having been a regular part of the Brink forum since I purchased it, I believe that SD has done a lot of improvements and tweaks for PC. But they are not going to change the “design intent” of the game to make it more like other games. You have to understand deep down what I am saying is reality. 
Your argument is that PC-Brink doesn’t suck because Console-Brink is an okay game. It’s a total non-sequitor.
[QUOTE=wolfnemesis75;357264]But honestly, having been a regular part of the Brink forum since I purchased it, I believe that SD has done a lot of improvements and tweaks for PC. But they are not going to change the “design intent” of the game to make it more like other games. You have to understand deep down what I am saying is reality. :)[/QUOTE]I’m quite sure you’re right. Things like the spread and the movement which I find disappointing are almost certainly not going to be changed (at least not without an SDK.) Other things like the decoupling of SMART/Sprint probably could be implemented. But regardless, I think it’s quite healthy to critique creative output (so long as it doesn’t get hostile.) Whichever way you look at it the PC version has been less than successful and I’m sure SD will be having a debrief when the DLC is finished and asking ‘what went well/badly?’
Tip: Always read the packet when buying crisps, a green bag isn’t always salt and vinegar flavour.
You guys need your own forum. We annoy you and some of you annoy us (console gamers). So maybe it’d be best if badman separated us.
No. You don’t like Brink. That’s what you are rallying against. You are a fanboy of whatever game or games that you wanted Brink to be. Right? You are waaaay too consistent with your posts to convince anyone otherwise, pal. And you sir, are certainly not going to convince anyone that your are not a fanboy of at least something. You are the very definition of The Pot calling the Kettle Black!
[QUOTE=AnthonyDa;357032]http://www.crossfire.nu/?x=forum&mode=item&id=34870#comment1152679
Problem fanboys?[/QUOTE]
mtvm= mors tua vita mea it’s morstua!!!
he really predicted future in crossfire and in this thread
http://www.splashdamage.com/forums/showthread.php?t=29431
they banned him and thread is closed LOLOLOL 
waiting for et2 (that i wont buy untill i test the demo)
[QUOTE=alberto;357280]mtvm= mors tua vita mea it’s morstua!!!
he really predicted future in crossfire and in this thread
http://www.splashdamage.com/forums/showthread.php?t=29431
they banned him and thread is closed LOLOLOL :)[/QUOTE]
Did he follow forum rules? Did he get warnings? Did he get temp banned first? Did he break more rules after the temp banned was lifted?
Just curious. :rolleyes:
[QUOTE=wolfnemesis75;357282]Did he follow forum rules? Did he get warnings? Did he get temp banned first? Did he break more rules after the temp banned was lifted?
Just curious if any of the answers would be no. :rolleyes:[/QUOTE]
who cares? he told us the end of brink before it was born . READ those replyes
I am just stating that he knows alot of videogames.
Can you just bugger off? I’d have hoped to see some actual discussion, your petty namecalling and unfounded arguments have no place in that. Thank you, it’s appreciated.
[QUOTE=alberto;357283]who cares? he told us the end of brink before it was born . READ those replyes
I am just stating that he knows alot of videogames.[/QUOTE]
Who cares? Right? 
Ha ha ha ha! Can you just bugger off?
The phrase “The pot calling the kettle black” is an idiom used to accuse a person of being guilty of the very thing they are pointing out. Thank you, it’s appreciated.
@OP
I believe they took the “identical development across platforms” to heart and leaned heavily towards console. All those features aren’t necessarily competitively natured, they are what you might expect for a PC game. Brink the PC game at least sounded decent…