Quake Wars - Anticheat & config tweaking?


(PuNkGuY) #1

Hi - I was just wondering what the plans are for anti-cheat and if there are any servercontrol on ppls configfiles so that we dont get a server full of buggy hitboxes and so on… ?

Will there be a similar punishment to cheating as in BF2? That the players who get caught will get their cd-key banned and have to buy a new copy?

That would undefinatly benifit the whole community and prolly sell some more copies aswell :slight_smile:


(jo90) #2

there using punkbuster i believe so yeah it will be basically the same as bf2 banned and then guid banned if your caught messing with pb


(ToonarmY) #3

sounds crap… I dont rate pb. Some new initiative needs to be thought of that makes hacking games harder. I know it cant be stopped but reduce the amount of bummers out there that do it would be nice


(nappy) #4

I haven’t read anywhere that ETQW will track cheaters. I believe this game will rely on PB. However, there are other options. My favorite is
Punksbusted. There are other similar services. When PB catches a player cheating on one PsB member’s server, the ban is automatically added to the other PsB member servers.


(jo90) #5

it generally is crap but if you have a decent admin who knows how to use the screenshot function then it is ok.
I read an article saying that the reason why pb is rubbish is because the developers dont like to give out the full code and so give them a cut down version, not sure how true that is


(SCDS_reyalP) #6

If a setting on one client can make their hitboxes “bugged” for other people, something is very seriously wrong with your game.


(TX_RED_ANT) #7

There was a post in here somewhere discussing that most of the hacks were based off of the OpenGL, which no matter what you do, if they keep it fresh it will be difficult to track anyways. Basically its up to the regulars on your server and the admin to keep an eye on things.


(Mutley_NoSkill) #8

Punkbuster is poor. They are too slow at getting updates out, by the time they do there are new cheats.

The most effective cheat protection I’ve seen is VAC on Steam games, it’s brilliant.


(General.Jung) #9

Hello Forum,

VAC is poor. Punkbuster is the best way particularly if you use the md5tool, check out http://www.evenbalance.com/index.php?page=md5tool.php.


(Malpo69) #10

To splash damage developers:
The guys at MSXS******y.com already sell the cheats for quake wars (punkbuster proof ), now you have intention to do something or let ET:QW die like BF2/BF2142?

PS: sorry for my poor english :oops:


(Mutley_NoSkill) #11

VAC is far superior to PB… if you’ve played Battlefield, JO, Americas Army etc, you would see after a few days playing it fails at stopping at least half of the cheaters out there. Then go play Counterstrike or Day of Defeat on a VAC server and cheaters simply don’t exist, it’s fool proof and Counterstrike has the biggest bunch of cheaters behind it than any other game, yet seeing a cheater in a VAC server is none existent. :roll:

There’s more discussion here on the Gamespy forums about it and it defiantly shouts VAC as the winner:
http://www.forumplanet.com/counterstrike/topic.asp?fid=8452&tid=1804023

Every time I see “Punkbuster” I think of unreliable error conflicting POS that gives legit users a harder time joining servers than cheaters. It’s really over rated. PB is simply way too slow at catching anyone, cheats and hacks are made faster than they block them.


(Fusen) #12

actually msx say this for all games that are unreleased…

it’s mostly bullshit to try and keep people interested, seeing as et:qw will be pushed as id software’s teamgame at tourneys I’m betting they’ll put effort into finding cheats


(PuNkGuY) #13

If a setting on one client can make their hitboxes “bugged” for other people, something is very seriously wrong with your game.[/quote]
You`ve never played Battlefield 2 at a high lvl have you? :slight_smile:

Its very common to fix your config so that enemys cant hit you as easily... but then again.. BF2s netcode is prolly the worst for an online shooter ever…

I hope QW-deveolpers puts a gigantic effort into preventing cheats/tweaks - coz if there is one thing that can ruin an online game - it`s just that.

QW can be the best game ever - but without proper cheatprotection it will die before any1 gets to go pro…


(Got-JuicE) #14

Whoever was saying haxors on vac servers are none existent is SOOOOOO not true I play cs all the time and haxors get by vac without anything happening, you must not play the game much or if any at all


(General.Jung) #15

Hello Mutley_NoSkill,

i think you do not know what md5tool does, otherwise you will not say what you had. Not every server admin use the md5tools, the most admins do not use it, you can use punkbuster without the extra entries, but i do on my Americas Army Server. If the admin enter the most file with md5tool, it´s nearly impossible to create the same checksum afer modifying the files.

“Counterstrike has the biggest bunch of cheaters behind it than any other game” - Positive -

“Yet seeing a cheater in a VAC server is none existent.” - Negative -
Greetings from coconuT.

Test use md5sum under linux console or for windows use the last link.

Source:


http://www.evenbalance.com/index.php?page=md5tool.php
http://www.etree.org/cgi-bin/counter.cgi/software/md5sum.exe


(fjavier) #16

Hi:

I think, as in an old post mentioned, that anticheat system is a complete system.

Punkbuster is good or necessary but no sufficient.

We need a track system and a autosavegame, associated with your internet account for the game.

I said that a good idea is to BLACK-TAG the cheater, the evidence could be a video of the match that the player was catched.

I don’t know the system to save video, but i think the system has to be automatic and when a cheat is detected, the video stores at main servers at id, or whatever.

I think, another think to catch cheater is people voting, punkbuster never will be unbeatable, etbot exists (look at google videos or youtube now, look for etbot) and in the paid version is undetectable by punkbuster.
Punkbuster detects a cheat bot when the cheat bot is accesible to PB programmers… but not before, only perhaps with euristic code i think.

Well, I said it :slight_smile: that’s all.

My ideas are not very concrete, but i think the things will be near to this.

Best Regards.

PS: Hi From a Spanish at Mexico.


(Brinkman) #17

you actually have to know what you’re doing to keep up with VAC… with punkbuster someone can release a hack and 10,000 people can download it and use it for a few months… VAC hacks are dead within a week at most


(SCDS_reyalP) #18

I wasn’t making any particular statement about any particular game. I have seen many people claim that certain things in ET “screw up the hitboxes” but for the most part these accusation are have been based on ignorance. I don’t know enough about BF2 to make any judgment on it. However, from a technical perspective, if some setting on a client has a significant effect on the way other peoples hit detection works against that client, something is very wrong.

IRT General.Jung
The PB md5tool is not particularly more effective than other aspects of PB. Modifying files on disk is far from the most common way to cheat, and even if you did want to do that, there are plenty of ways to return the correct sum while using different data. The fact that it is Very Hard to generate an md5 collision doesn’t matter much when you can just hack the game to return the expected value :wink:


(fart666) #19

the anti-terror force would kiss your ass for free…thats for sure…dude


(B0rsuk) #20

If a setting on one client can make their hitboxes “bugged” for other people, something is very seriously wrong with your game.[/quote]
You`ve never played Battlefield 2 at a high lvl have you? :slight_smile:

Its very common to fix your config so that enemys cant hit you as easily... but then again.. BF2s netcode is prolly the worst for an online shooter ever…

I hope QW-deveolpers puts a gigantic effort into preventing cheats/tweaks - coz if there is one thing that can ruin an online game - it`s just that.

QW can be the best game ever - but without proper cheatprotection it will die before any1 gets to go pro…[/quote]

I thought ET:QW was a sequel to Wolfenstein:Enemy Territory, not to BF2 ? What’s so hard to understand ?

No, they don’t have to do that. Unless they suddenly decide it’s cool to suck, they’ll do better than BF2.

Even if some kind of cheat slips through PB, it’s your fault for playing servers with kick voting and complaints disabled.