We almost have to be with how quickly our OS of choice is disregarded. It may never happen, or it may just take a very very long time, but I hope that not only development for Linux based boxes becomes the norm but is also profitable for gaming and any other software companies.
Port for Linux.
Well yeah but a companies decision is based on market and value not brand loyalty. If the market has enough demand then companies will react. So it’s up to the market really.
[QUOTE=Joe999;204353]how high is the demand for the linux market?[/QUOTE]If it is like TTimo stated on his blog then 5% of PC players play on linux. If AAA game sales are somewhat equal to MW2 then about 3% of the sales are PC versions. So from all sales you would take only 3% and from those 3% you would again take only 5% and then you would have the linux version sales.
From a publishers point of view it would in no way make sense to invest any money into it. But then they don’t have to. I think it has been mentioned somewhere in this thread that linux versions of previous idtech games have been created in the developer’s spare time and I see no reason why it shouldn’t happen again. Except that there are personal reasons or technical or legal issues and someone from the top says “no you mustn’t do that!”.
It’s really hard to tell without market sales to back it up also considering many Linux users also have a windows box or dual boot.
Why take CoD:MW2? If we take ET:QW, you could say the PC version sales pretty much equaled both console’s sales together, which makes a Linux port pretty lucrative. Even if it just amounts to 1.66% of the sales across all the three platforms, that’s still means at least 16.600+ copies of BRINK got sold to Linux users if BRINK sales at least a million copies. Money = money
It does when you think about it. Many of those users say if game X or Y were made for Linux they’d get rid of their windows installation. PC gaming for me has died out since I bought my xbox and I just grew tired of restarting everytime I wanted to game on my PC for a little while.
[QUOTE=Florisjuh;204390]Why take CoD:MW2? If we take ET:QW, you could say the PC version sales pretty much equaled both console’s sales together, which makes a Linux port pretty lucrative. Even if it just amounts to 1.66% of the sales across all the three platforms, that’s still means at least 16.600+ copies of BRINK got sold to Linux users if BRINK sales at least a million copies. Money = money[/QUOTE]But you have to agree that the console versions of ETQW seemed more like an afterthought. If Bethesda does a good job at marketing Brink I wouldn’t wonder at all if the console sales totally dominate the PC sales.
I’m all for a linux version but I don’t think that money is an argument for it.
Hmm, the more ingame clips I watch, the more I wish that Bethesda is really just the publisher and that someone, be it a porter from the outside or a SD employee, ports the game to Linux.
Bethesda is a bit more than just a publisher in this case because they own the trademarks for BRINK, pretty much making it a Bethesda IP. Which is fine I guess, because it will make them want to market the game more 
If you were to create a Linux version, I can assure you a purchase by me.
You should still keep making Linux games. Please do not let us down.
My gaming rig runs on Windows
However SD have a reputable history of Linux releases
So until we hear anything either way
My thinking is, if they can, they will
And they will do their best to can on our behalfs
I’d love to get a statement by a dev regarding this matter. Stating if there’s a chance of it coming to Linux or if there’s absolutely no chance at all.
Hm, I guess I had already read that but it was just not enough of a real statement. It’d be more interesting to know if someone already showed interest to approach that stuff in their free-time.
And does Bethesda now have a word in this or not?
It seems as if someone would do it in their free-time, then Bethesda wouldn’t care at all, but if it was going to be a “paid-port”, they’d obviously care.
Is there also the chance that you give the port to someone outside who signs a NDA and so on?
E.g. Icculus? He often ports the game clients without charging anything and charges for servers.
The game is in full swing of development, i don’t think anyone has free time at the moment. Probably best to ask this question after the game has been released.
Nope, this is exactly the right time to discuss a Linux port, because at this stage they are still making decisions which have a major impact on the chance of getting a Linux port.