[quote=“Jurmabones;87489”][quote=“Halosheep;87475”][quote=“Szakalot;87424”]
And sure, there are a few stomps here and there, but on average, its a lot better than it was before. Just because you don’t like the change due to forced team’s, doesn’t mean the idea of balancing doesn’t work.
Before patch it would be uncommon to have an actual balanced game. Now it is uncommon to have a completely one-sided stomp.[/quote]
I have yet to experience this. I either lose because autobalance places a bunch of incompetent players on my team and I’m not capable of carrying that hard, or I win because it decided that I was allowed to have one or two of the other good players in the lobby. This game is inherently unbalanced by player skill, and forcing me to play against my friends is not helping it. If you would like I can record the ending of my next 10 games and see how often I see the words “the teams were well balanced”.
[/quote]
This.
There’s not many good players on each server. The whole “team imbalance” wasn’t an issue from friends “stacking,” it was an issue from there being a lot of bad players who end up being too much dead weight for their team to win. Instead of acknowledging they play poorly, they complain that teams were unfair. This is a complaint I see at the end of nearly every single match. I also still see spawn camping on a regular basis. I also still see a bunch of people from the same team rage quit at the end of a match. It’s obvious stomps still occur.[/quote]
You are talking out of your ass. Sure, there is plenty of (very) poor players that do not help their team win. But if the teams were fair, these players would be distributed evenly among both teams. Its not about poor players not acknowledging that its ‘their fault’ that they got stomped. Its about the mechanics of the game balance (how is balancing done in the game).
Getting stomped can be a very frustrating experience, regardless of your personal skill level. DB is very punishing to slight unbalances in teams, so if you are losing, you tend to lose HARD; always facing 3 opponents with no backup.
This is because the way they balance teams out isn’t ANY different from pre-patch. The ONLY difference is you can’t switch teams during the lobby which you couldn’t do pre-patch anyways unless your team had more players. It was already very unlikely to ever have more than yourself and one other friend on the same team, so stacking was NEVER the issue because you couldn’t stack in the first place–unless the autobalance (WHICH IS THE SAME NOW AS IT WAS PRE-PATCH) already put several friends together on the same team.
again, you are talking out of your ass. It has been explained over and over again what balancing system changes were made, and how they differ from the previous system. Please stop spreading misinformation.
I agree that more effort should be put into separating bad and good players. We’ve seen the introduction of max and min lvl servers, its clear that more can be done.