[quote=“SnakekillerX;86438”]I agree with @triteTongs though, and I’m sure I’ve mentioned it before somewhere, but the Server Browser is highly at fault when it comes to game unbalance.
Lets say match making has fully filled all but one spot on a 12 man server and it just so happens to have grabbed a bunch of people ranging from level 1 to level 7, it is looking for that last player to fill the space when BAM! I join the server using the Server Browser feature because it had a good ping for me. (level 33 or something, i don’t remember)
The games are now hugely unbalanced regardless of what team it sticks me on, as most people are still learning the game at this point. There is no real reason to even have a Server Browser or even a point to allowing people to add those server’s to your Favorites. (Unless they one day plan on opening this up so that people can run their own Dedicated Servers.)
I’m guilty of using the Server Browser however as I like to skip the time it takes to get Match Made… I can join a server much faster from the Browser. I at times also get stuck playing in a server in EU with a bad ping because of MM… which has really turned me off from using it.
They should allow for a casual party system, remove the server browser then balance off of that. People in parties should be match made against people of slightly higher skill than themselves to account for the fact that you are in a party (might take a couple of tweaks to find a happy medium) and are therefor excepted to be communicating with your team, where solo queues may or may not be.[/quote]
thats not how balancing works.
It used to be the case that balancing shuffled people around at start of lobby. This obviously didn’t work, because people joined/left mid-lobby and all balancing was gone.
At the moment balancing is done at the end of lobby. It does not have anything to do with quickplay/serverbrowser: simply all players in lobby at the time will be shuffled according to their skill rating.
It works a LOT better than previous system but is still vulnerable to people joining/leaving mid-game. Its not perfect but its better than what we had.
And its really nota bout people wanting to deny you playing with friends. Its just about recognizing that balanced games are more important!