[left]Phantom makes Sparks too vulnerable. Sparks does not have the firepower to take out a phantom and her health gun takes to long to charge. [left]
I have been playing Sparks for a while. In the past, I would show up at a defense point or objective and revive a bunch of my team makes and everyone is happy. The hammers throw out amo, the medics build dispensers, the proxies lay mines, the engineers set up their guns. The enemy comes charging into a wall of death. As a sparks, I can keep the continuity of an attack or defense. The other team has to respawn and run back to the objective, while my team has time to build up and charge up.
Now, with phantom, my games go like this: I run up the to objective and revive one team mate, then I get knifed in the back by a phantom. I respawn, then I run to the objective, while my entire team is dead, then I get cut down in a hail of fire. Repeat six times, then I switch to Proxy so I can fight off the Phantoms. It doesn’t matter anyway, because the phantoms run around knifing all our downed teammates. Even if Sparks manages to stay alive long enough, there are no downed teammates to revive. When my team wins, it is still no fun playing Sparks with 0/13 kills.
Nobody will help up a teammate now, because that’s a sure way to get knifed in the back. Nobody wants to play a Rhino, Bushwacker, or Sparks because those classes can’t fight off a Phantom. The games turn into every man/woman for them selves, mostly Proxies and Naders, with a few brave Sky Hammers. Why throw out amo, when nobody stays alive long enough to use up their supply? Why play a support class, when the phantoms run past your turrets, or blow up your dispensers, or just kills you with one slash? Why play a slow class like a Sky Hammer or Rhino? You shoot a Phantom four times and then he still cuts you down.
Seriously, why play Dirty Bomb at all if it’s just going to be Proxies, Naders, and Phantoms? I know, why don’t you just get rid of all the classes and just make it Phantom Death Match. Get rid of the objectives and team work and all that other crap! That is what Dirty Bomb has become in the last week. [/left][/left]