I appreciate your tests, though the nerfs are a bit silly if you do all of them together.
We are talking about a killer like Fragger/Nader/Rhino. They specialize in combat so “should” excel at it.
One change i feel that is 100% justified, is that the shield should should act as extra hp and not absorb the 100% of the dmg tick if you’re at 1% shield.
This, imo, would make him 100% balanced, annoying, but balanced.
Annoying deaths in this game(IMHO):
-Nader’s Martyrdom
-Fragger’s grenade
-Vassili headshot
-Sparks headshot
-Proxy Mine
-Phantom stab
In many of the times the Phantom player’s doing great, that player would’ve been as great or better/more useful to the team as another merc.
People will always cry or complain, i always try to test the merc myself before judging him.
I used to think Rhino and Nader were crazy OP, i tried them and they’re fine, u learn to jump away from Nader after killing her and run away from Rhino.
Fragger imo, is still top pick, always useful to the team giving cover fire and tanking, easy to revive since he’s usually with the team, covering the objective and his nades are AMAZING.
Phantoms are usually on their own taking down enemies who move alone, he’s an opportunist.
People also say “KEK-10 this KEK-10” that … It’s a good weapon but not the only good weapon.
Imo the M4 beats it very hard, it’s a rifle that’s extremely accurate and easy to use and is used by some of the most popular mercs, Skyhammer(with infinite ammo) and Fragger
About Proxy being Phantom’s punching bag; imo Proxy is one of the best overall mercs as it is, she gets tons of free kills and the combination of her mobility with a shotgun is crazy deadly.